|Destroy All Humans 2
|List Price: $19.99
Our Price: $14.96
You Save: $5.03 (25%)
Destroy All Humans! 2 is the sequel to the widely acclaimed hit! The irreverent sci-fi action to the Swinging Sixties with new and improved game features, open-world gameplay and co-op multiplayer. Go back to the days of Free Love, the Cold War and other 60's era icons. Use an upgraded arsenal of weapons and enhanced mental abilities to battle a variety of enemies from secret agents and giant creatures, to Soviet Forces and alien warriors. Turn the tables on traditional sci-fi action games by playingthe Alien and taking on the most feared enemy in the galaxy -- mankind.
- Unleash Massive Destruction - Players have total freedom to destroy anything and manipulate everything in the world
- Probe the World - Explore open game environments like Bay City (San Francisco), Albion (London), Takoshima Island (Tokyo) and Tunguska (Russia)
- Team up with another player and Destroy All Humans together via split-screen Co-Op Game mode
- Old weapons like the Zap-o-Matic receive a destructive makeover, while using new weapons like The Meteor Strike, Disclocator and Gastro Gun
- Enhanced Mental Abilities - Upgrade old abilities like PK, Cortex Scan and Hypno Blast; use new alien abilities like the Transmogrify, Mind Flash and Body Snatching
- Fun 2 Play
This was definantly an improvement over the first game, it was alot of fun to play, and Crypto's human hating comments were great. Lots of side missions will keep you playing for a while...more info
- Awesome game!!!!!!!!!!!!!
This is one of the best games I have ever played! you get to use the Zap-o-matic, Disintegrator ray, anal probe, Ion detanator, Meteor strike, dislocator, Burrow Beast, Gastro. For Saucer: Death Ray, Abducto beam, Drain, transmog, cloak, abduct, store, sonic boom, Quantam Deconstructor, Anti-gravity field. For Crypto: Mind flash, cortex scan, Extract, Free love, Forget, Follow, Protect, Phsykonesis, Jetpack, Body snatch. If you love shooting games this is the one to get!!!!!!!!!!!!!!!!...more info
- If you liked the first game, STAY AWAY from this one.
Just plain awful. Why change the controls? What was so terrible with the first game that everything had to change? I bought this game because I absolutely loved DAH, but this seems like it was just thrown together over a weekend. First of all, the controls are just plain weird. The jetpack has an awkward feel, and the holobob feature from the first game is replaced with bodysnatching, which just does not make for a smooth gaming experience. The most obnoxious part of this game is that you are on a wild goose chase half of the time, and not knowing where to go. They don't offer you many clues as to what you are supposed to be doing half the time on your missions, and it ends up quite tedious. You would be better off throwing this game in the trash. This game completely compromises the integrity of the genius of the first game, so stay away from this pile of garbage....more info
- Destroy all Humans 2
All my son did was talk about the first version so when I found this one at such a cheap price, I had to go there. He is very happy and his sister plays too....more info
- Great experience
The seller obviously cared about us when the product was not available and refunded us our money immediately. I would buy again from this seller with confidence that I would always be treated fairly. ...more info
- Sounds Fun...Until it Starts
I wanted to like this game. In a market swamped by 'blow up the alien' the idea of playing as an alien sounded like a breath of fresh air. Even better than just a little role reversal, you get to play as the alien trying to blow up the world. And wait, it's filled with satirical comedy poking fun at the whole genre and era, with moments where it's brave enough to laugh at itself? I asked: how could that go wrong?
Then the game arrived.
The story is definitely not engrossing. It works enough to get you from point A to point B, and the greater story is actually fair, but the game is bogged down in everything between the rare moments of actual plot progression. If you want a deep, engaging story then try elsewhere. The game's greatest success - making fun of the genre and era - is also one of its greatest weaknesses, the interesting general idea being pounded into oblivion with bland repetition with all the subtlety of a brick to the face.
Graphics can break a game, but they cannot make it. This saying holds true here, but thankfully the graphics (besides the occasional anomaly) is one place where the game generally gets it right. The lightning bolt from Crypto's appropriately if unimaginatively named Zap-o-matic is fair and close-in shots during conversation 'cinematics' do give a 'reflective mirror' illusion to Crypto's eyes. It's also interesting to see the hexagonal-sphere of Crypto's shields when he's knocked down to critical health.
Unfortunately, though the general map layouts are interesting, beyond Crypto's saucer the objects - from humans to vehicles and even buildings to an extent - look plain and blocky, particularly the humans. The environments also don't show weapons fire, so beyond the 'hit' flash a building will look perfectly healthy until the moment a convenient cloud of dust obscures it sinking into the ground. At least a smudge effect would have been nice. It's a shame that each 'good' moment seemed more to highlight something that could have been better rather than just being good.
The sound effects vary from being cheesy (the disintegrator gun sounds like somebody shooting spitballs through a straw) to appropriate (the zap gun does sound like high-voltage energy). The 'appropriate' ones tend to fade into the background, while the ones you'll notice will end up being the ones that just aren't good enough. The voice acting ranges from mediocre to decent and due to the probable comic intention I can't drop the score for linguistic butchering, but I would say it's neither bad nor good.
I don't know if it was intentional, but with rare exception the only music I recall was cheesy throw-back-to-the-60s music that made me grind my teeth. I know it doesn't have a score written by masters like Chikayo Fukuda (and coming after a soundtrack like Hack//G.U. would be difficult to do) but failing so dismally like this only added to the sense of disappointment.
When you start off, it looks like you can roam free and do anything you want. Then you have to interact. The camera wasn't as bad as some games, but I found it a little too sluggish and after having gotten used to the ability to snap the camera to a convenient 'behind and a nice height above the shoulder' from games like Ratchet & Clank 2 Going Commando or .hack: G.U., Vol. 1: Rebirth it was almost disorienting to have to manually deal with it here. Yes, it does automatically come in behind you, but it isn't very intelligent about adjusting in the vertical field and you have to go for quite a ways before it will swing around so you can see where you're going. There's also no first-person-view option, though the draw distance and your weapons don't reach far enough for this to be an issue.
Unfortunately, targeting is a big issue. Before I continue, I want to state that I formally hate most console shooters - if I'm going to have to rapidly deal with people coming at me from multiple directions and varying heights, I want to make quick, precise movements. A mouse or trackball is perfect for that. I've never yet played a console shooter that didn't feel either too sluggish or 'sticky', overshooting when I wanted to make small adjustments. And that will happen often in this game, which is extremely finicky about aiming and won't give you the benefit of the doubt no matter how intense the firefight is getting. There is a 'lock on' option, but that is intended for psychic abilities and disrupts firing, and I found it to be highly random - often a police officer with a shotgun would run up to me and I'd move towards him and hold the 'L1' to lock on, only for it to target a distant policeman coming with a pistol as the one with the shotgun either blew Crypto away or gave him a buttstroke to the face, either way ending with the irritation of being knocked down and having the lock-on broken, and without the benefit of the camera centering to show me the action, so sometimes I'll wonder why Crypto isn't shooting and not figure it out until seconds later when the crawling camera reveals that soldier was closer than I thought.
I will concede that the idea of upgrading weapons to shields to the jet pack was nice, but the difference in performance was negligible and getting the Furotech Cells necessary to upgrade was an unpleasant hassle whether completing irritating side-quests or jumping over the city rooftops to try to snatch an overly well-hidden one. The lack of being able to turn on a 'cell detector' on the map doesn't help. I thought the saucer would be better, but its weaponry was so ineffective I found it better to use the 'abducto ray' to snap up and throw vehicles than to blast them with the meager guns. The cloaking device, which one might imagine helpful from running from a situation running out of control, doesn't last more than a couple seconds and takes minutes to charge, ending up being useless.
Other reviewers have mentioned that the game is also too easy, with 'dying' being nullified by the near-instantaneous creation of a clone of Crypto whenever you 'die'. Unfortunately, if dying meant Game Over then you'd be seeing that a lot, particularly when one of the several requisite 'big shoot outs' occur, so I didn't see this as an issue.
You can go back to previous areas, but besides completing side-quests that are available before you leave the first time or collecting more 'stock' for the gene blender there's really very little reason to return to a previous area; that's besides the unskippable 'flying around in orbit' cinematic that you wish they'd have made optional. There's also nothing to be gained by going through the game again - without even intending to, I ended up unlocking most of the game's "bonus features" (a couple crappy art galleries and the lame music) without even trying, and by the time I got to the end I didn't want to see if there was anything new in another play-through. At least Ratchet & Clank Up Your Arsenal offered some neat streamlining with its Challenge Mode.
The humor, this game's biggest selling point, I found uninspired and crude even before it became aggravatingly repetitive. The process of going out and killing people at 'point A' or escorting people to 'point B' was as maddening as it is in other games - plus the irritation of an uncooperative camera and the same unhelpful targeting as most console shooters. If you love playing shooters on the console you won't have as much an issue with the targeting, but if you're not a die-hard fan of them you'll probably get at least miffed as you struggle through, until eventually you come to the end of a game where you say 'At last!' not because it was fun but because now you never have to touch it again.
If you want a game with action, an engrossing story, beautiful visuals and breathtaking music, try .hack: G.U., Vol. 1: Rebirth. If you want a simple action platformer that's also a fairly forgiving shooter that allows you to upgrade your weapons, try Ratchet Deadlocked. This game won't deliver action or sound and its lackluster story and gameplay will leave you saying "E.T., call home."...more info
- GREAT FUN GAME!
ENJOY SHOTING AND FLYING THE SPACESHIP. mUCH BETTER THAN THE FIRST ONE....more info
- Destroy All Negative Reviewers!
Destroy All Humans was a great game and this is just as good, if not better.
They really didn't change that much, they simply took good old Crypto and put him in some new locations, gave him some new fantastic weapons, and some new & creative missions.
First the weapons: In addition to the electricity and disintegration guns from the original game you have things like a shooting disk that drags enemies (or vehicles) around, and "The Meteor Strike" (IMHO the finest weapon ever). There do seem to be a few weapons that either because you get them late in the game or because they have limited ammo really serve no purpose.
The missions are a bit more varied than the first game. There are story missions, optional missions, and Arkvoodle cult missions. The game's story locations include SoCal's "Bay city", England's capital "Albion", The island nation off the coast of China "Takoshima", a Russian town "Tungska", and "Solaris", a moon base. The Arkvoodle missions have some of the funniest material in the game. Essentially you are trying to convince groups to join your cult with a number of funny possible responses to their specific needs.
They also added a multiplayer aspect to the game. It is good, but you are tethered to your 2nd player rather than just each freely roaming. I do love that all of the game can be 2-player, not just particular missions.
Finally there are some negatives. First, I can't be sure, but I think this is the same engine as the first game. Nothing inherently bad with that (see Grand Theft Auto 3 & GTA Vice City), but with the same engine it is harder for this game to stand on its own.
Second: there are a lot of bugs in the game. Since it has an auto save, you can't really lose much of anything, but the game did freeze up on me during game play. Most of the bugs seem to be related to defeated enemies. For example someone dies on you and you are stuck in that place until the game works around that bug by launching you high into the air. That happened all the time. You will notice that most of these bugs do not stop game play or cause you to lose saved info the way other game's might.
Finally, and worst of all, the game is easy (also no difficulty settings). I may have failed a few missions due to getting shot to death or drowning (crypto can't swim), but you completely heal after 10-15 seconds of not getting shot. It is rather hard to die if you are even slightly careful. In a pinch you can use a mind control technique "Free love" where everyone will start to hippie dance and not notice you.
This game is quite literally the original game with new locations, weapons, & missions - not that there is anything wrong with that. DAH! was a great game. This game is the same essential game with more "stuff". Also for the record this game is hilarious. If you enjoyed the first game then pick this one up. ...more info
- Could be better
While the plot is very sci fi and the action passable, the controls are difficult and things can get repetitive quite fast. Would be an OK game if you want to see E.T. take revenge on those earthling menaces!...more info
- PS2 game
Great game, as much fun as the first one. Kids like levitating cows and people and flying into signs or lakes....more info
Love this game. It's, actually, my sister's. This game is hilarious and fun, and exciting. There's so much to do. The characters, the graphics, all wonderful. There's a lot of quoting and humor, and it's pretty great. We like how it takes place about ten years after the first game's setting. There's a lot more that you can do, different abilities and moves and such. We can't get over this game. It's just as good, if not better, than the first....more info
- This game was worth every Bit!
This game came as promised. We are very happy with it! I will order again from the seller when the time comes. Thank you...more info
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