Sid Meier's Civilization IV: Gold Edition

 
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Product Description

Sid Meier's Civilization IV is the ultimate strategy game offering players the chance to lead their chosen nation from the dawn of man through the space age on a quest to build the most powerful empire and become the greatest ruler the world has ever known. Now, Civ fans can experience more world domination than ever before with Civilization IV: Gold Edition, which includes both Civilization IV and the combat-focused Warlords Expansion Pack!

Box Contents Include:

  • Sid Meier's Civilization IV - You won't want to miss one of the most critically-acclaimed PC games ever from legendary designer Sid Meier. Play as one of history's greatest leaders and battle, negotiate, strategize and explore your way to world conquest. All of human history is at your fingertips.
  • Sid Meier's Civilization IV: Warlords - In this first expansion pack to Civilization IV, players have even more options to win by military might - including the devastating Warlords unit. Six new civilizations, ten new leaders and eight additional scenarios just scratch the surface of new content added to the already massive core game.
  • Gold Edition Bonus Items:
    • Fantasy-style poster set within the world of Sid Meier's Civilization from Greg Hildebrandt, the illustrator of the world famous 1977 Star Wars fantasy-themed movie poster, the Clash of the Titans movie poster, various Lord of the Rings calendars and posters and many others.
    • Behind-the-Scenes DVD featuring developer interviews, insight into the Civ IV development process and featurette on Sid Meier's history in the gaming industry.
    • Tech-tree poster featuring the paths to researching and discovering all of the technologies needed to advance in Civilization IV.
    • Civilization IV Manual


The classic strategy game combined with its incredible expansion pack, for the Civ IV strategy action you crave. / Rated T: Teen
Features:
  • The ultimate strategy game, offering players the chance to lead their chosen nation from the dawn of man through the space age
  • Build the most powerful empire and become the greatest ruler the world has ever known
  • Civilization comes to life in a beautifully detailed, living 3D world--with all-new easy-to-use mod capabilities and intense multiplayer modes and options
  • Includes both Civilization IV and the combat-focused Warlords Expansion Pack
  • Gold Edition bonus items include fantasy-style poster, behind-the-scenes DVD, tech-tree poster, and Civilization IV manual

Customer Reviews:

  • A few tweaks to the AI and too much eye candy
    I am a Monarch-ranked Civ III player and have played quite a few of the mods with pleasure. So I was very excited to move up to Civ IV but find the game unplayable. People play Civilization games for the strategic thought required - not for the visual stimulation. With that said, my PC is an average 2007 work house and Civ IV runs terrible. It is slow. I often have to have a book or magazine with me to distract myself while I wait between 45 and 90 seconds between turns. And the game randomly crashes. OK, I could probably surf the forums and get a debug solution, but I that just takes away frommy gaming time, and since I have a day job... let's just say I would rather use my limited time surf forums looking for mods and cheats, not fixes to software that crashes regularly.
    That said, the AI seems to be slightly more sophisticated in Civ IV. I am hoping that some extremely clever Civilization player finds some way to create either a Civ III mod that makes the AI more Civ-IV-like but with Civ III graphics or vice versa. I wonder if this is even possible... I shouldn't have to replace my PC just to be able to play this game. ...more info
  • Addictive!
    I do not review a lot of games, but I absolutely loved this one!

    This is a very competitive game that takes a very long time to play, but is worth the time investment. The only downside to a game like this is once you start doing poorly, it is not very easy to come back, and you can spend hours playing an unsuccessful attempt.

    However, this is one of the smartest games I have ever played though, and I will now continue to buy games from this series. If you are looking for an intellectually challenging game, you will love this one!...more info
  • It's a lot of fun!
    I bought this as a birthday gift for a friend's teenage boy. He couldn't quit playing it. He says its the best one yet....more info
  • Civ 4 gold
    I personaly own this game and I am proud of it. Like all the civilization games before it, this is just the latest and greatest version out. I recomend trying the demo before buying. But I like editing the xml files for bigger cities and more gold. The mod options are great. And the in game map editor is a handy addion compared to previous games. I got this a christmas gift in 07. It is worth 4 stars if you a fan of these games. ...more info
  • Not as good as Civ 3
    i would rather play Civ 3 than CivIV.I like the graphics better on Civ 3 better as well.Civ seems to have losts its way....more info
  • Beginner in a serious game
    I bought Civ IV on recommendation from my son. He thought I would enjoy it as a time filler now that I am retired and have time to do these things! Well, time is not that free, but I do find the game a lot of fun. You can really get into it, but don't try to jump right in, like I did! I didn't even know how to begin till I went through the tutorial, it is a must for first timers. Then I spent 2 days on the first game, really intense!! LOL...more info
  • Fun game, annoying support
    I bought the Gold edition and the Beyond the Sword expansion pack and overall I think this game is excellent when you are playing it. I really have to say it is addictive and as long as you are happy with the game right out of the box and assuming you are not the type of person to read the manual anyway you will love it.

    Unfortunately it had a few shortcomings:
    - documentation claimed that the full manual was on disc 3 (Gold) but at least on mine it wasn't there. I emailed support and they told me to go download it off some third party site. When I responded politely that they must be joking and they must have a pdf version of the full manual somewhere they sent me a link to a pdf of the full manual...who knows why they told me to go hunt one down myself the first time.
    - when you go to download an update there is no progress bar so you sit there and wonder if it's almost done, how much longer, etc. The only way you know the update is still running is when you go to click on something else and it tells you that you may not proceed until the update is complete. It might take a really long time depending on how fast your connection is and you pretty much just sit there wondering.
    - I checked out the website and it is pretty barren for such a great game, and you can find some of the links are broken on the website so it seems like they don't really maintain the site much.
    - some parts of the game itself are somewhat clunky like the Civilopedia. It is pretty decent although they could have added more information to it and the interface for it is pretty poor. I wanted to know what caused the global warming effect and of course that wasn't in there so I ended up chasing down the full game manual just so I can find out what game effect made it (using nukes apparently).
    - the only real game issue I had with it was when you get to the end of a game and just barely scratch the surface on super-tech things like space-elevators and interstellar spacecraft it's all over. Years ago I played the Call to Power game and the one thing that I loved about that game was the high-tech. Underwater cities, extreme eco-terrorists (I loved the ability to eco-nuke a city) and stuff like that. None of that here...at least yet (cross my fingers)....more info
  • Great game
    Wow such a great turn based game. I am so happy with this game. You build your society and as you increase your level of sophistication you branch out and grow. You deal with it all economics,religion,military.You get to interact with other societies around you and can conquer them using brute strength or just being a better society they will come over. Man great game this guy is genuis. This is a really good buy...more info
  • Civ Rules
    Been playing Civ since the first edition back in the mid 90s when I bought my first puter. Love this game and Civ IV just proves that it's one of the best games ever! Sooner or later, I'll order Civ V, just haven't done it yet. Still having too much fun with IV and it's expansion....more info
  • A great game, but beware of a problem with the GOLD edition
    This is one of the greatest games of all time. But beware of a problem with the gold edition. Inside the box is a highly abridged manual that says on the cover 'complete manual on disc 3'. Well, no there isn't. I called the publishers support line and was told there were no manuals on the cd's and I should google it. The only thing I found was some pirate sites. Great. The publisher of this game is sending me to pirate sites for the documentation that should have come with the game. This is NOT a game you can understand and play without a thorough manual. Good luck with that. ...more info
  • excellent expansion
    Beyond the Sword has been a sheer joy. The additions to the game add a bit more realism and roleplaying to the game. The Civilization series started out as an imersive strategy game, and still is, but this expansion adds features to make this strategy/simulation game a bit more simulation and slightly less strategy....more info
  • Civ IV upgrade
    Sid Meier's Civilization IV: Gold Edition I've played a couple earlier versions of Civ IV and didn't really expect much with this, but I was pleasantly surprised at at the tweaks and balancing that has been done. Terrain is more realistic, minor random events (some of which give you minor options) have been brought back (I don't think I've seen random events since the first Civ), barbarians can now form formidable armies, the tech tree has been balanced and new items added. Not to mention new civs and units....more info
  • A worthy upgrade
    I'm very pleased by Civilization 4.
    This is much more than just a look and feel update, they have tweaked the rules in way which makes it more realistic and with a bigger depth of detail. Spying, religion, governments are much more interesting.
    The game feels faster as well.
    I want to mention that Beyond the sword is also a worthy addition.

    This last version might as well confuse veteran players. The cost of cities tends to sky rocket with their number and building as many cities as you can at the start is not the best option. On the other hand the corruption just affect cities cost now, so your remote city can still produce, which is cool....more info
  • Error ridden for Vista
    I have attempted to update the game but I get an error when I try that. I have uninstalled the game, reinstalled it several times. I have made sure that direct x and other things are completely updated before reinstalling. I have followed all instructions that the company has given me to fix the issue..(to include removing the game from the registry) and STILL I get the same error. I can not install ANY patches because it says that there is NO previously installed version of the game. No patches. They keep telling me to install patches in a particular order...NO PATCHES WILL INSTALL... I can not update the game or upgrade to the next version. Overall this game is good but I am not happy about the Vista incompatibility....more info
  • Stick With Civ 3 Instead
    As much as I love the Civilization franchise and for as long as I have been playing it (since the beginning, I've played every format made available), I have to say that Civilization 4 is a dud. I say this from two distinct standpoints.

    First, up until now, modifying the game was quite easy. Before, simple cut and paste functions could be performed and you could put special things into your game to customize it. Now, Civ 4 makes it so that you must know computer programming (XML, Python) just to alter things like governments, technologies, and simple game concepts. Good luck, unless you have the money and desire to get a professional degree.

    Second, Civ 4 is just starting to be expanded. This means that we can expect a relatively long line of "expansion packs" that each cost about $30. After you play them (and I recommend that you don't), you will wonder, "Why didn't they just put that simple feature into the main game?" Your answer will be, "Oh, yeah... they want to make money off me." This is frustrating when you think in terms of shameless marketing.

    In terms of this package, Civilization IV: Gold Edition, you get the core game plus the Warlords expansion pack included for what the original sold for about two years ago. Eventually, however, we can assume that all expansions will be rolled into one package, so I advise you to wait for a couple years until that happens. Buying this Gold Edition for $50 is ridiculous, especially with so many more expansions coming out. If you want to get started with Civ 4, again, wait for the price of everything to be $35 or less.

    The good part about Civilzation 4, in general, is its classically addictive nature as are most of Sid Meier's games. Building up your own civilization as other civilizations are trying to do the same is quite intruiging and fun. It is a great concept, and the playability is certainly endless. But this leads me to explain the title I give this review.

    If you buy Civilization 3 Complete right now, you will notice a couple things. (1) It is completely expanded - no more money-making attempts. (2) It costs less than half of any Civ 4 title. And (3) it is as super-addictive as any Civ title out there. So I advise everyone to purchase Civilization 3 Complete instead of wasting your money on Civ 4. You will appreciate this advice if you've had the time to compare these titles.

    Closing thoughts: wait until Civ 5 comes out to see if Firaxis is willing to be fair with its fans; forego Civ 4 any way you can; and make sure you get Civ 3 Complete - it'll change your (video game) life for the better!...more info
  • Sid has done it again! Great Game!!
    Wonderful, anyone who is a fan of this game will love this current version. It is as addicting as the others with even better graphics and interfaces. Be ready for hours of fun....with lots of coffee, ;-)...more info
  • Booooring
    I've played all incarnations of the Civ game and I really have to say that they never change. They never improve. They never evolve. This game might have been fun 10 years ago, but now its just a boring, nonsensical waste of time and money. So disappointing. Civ 2 was a better, funner game by far. ...more info
  • Another Great Civ Game
    Civ IV is another great Civ game from the mind of one of greatest game designers of all time. Civ IV presents the Civilization game with such polish and solid gameplay that it will be very interesting to see where Sid Meier's takes the franchise from here.
    The graphics aren't the greatest but that's not why you play a Civ game. The mechanics are where this game truly shines. You can conquer by force or by diplomacy and you can be hands-off or you can micro-manage almost every aspect of your cities and territories. The choice is yours.
    The scenarios and maps will provide hours upon hours of strategy fun and you will find yourself saying "just one more turn" at 3 a.m. before you know it.
    If you like strategy games and you do not own Civ IV, you are doing yourself a disservice. Pick up the game and conquer the world....more info
  • Huge and engaging
    If there is any game that can be called epic in scope, meticulous in strategy, sprawling in duration, and stirring in impact, that game is certainly Civilization 4.

    Civ 4 takes you from the dawn of civilization (4000 BC) to the near future (2050 AD). You lead your people through all of human history and experience about a dozen nebulously-defined eras, from fighting off lions on the prairie, to the development of roads and farms, to the formation of regular armies and iron tools, to your first sea exploration, to the development of the compass and astronomy which allows you to brave the open sea, to the age of gunpowder, to the age of sail: great wooden ships including privateers (secretly-funded pirates which can plunder rivals' trade routes without officially declaring war) and ships-of-the-line, to the development of the steam engine and industrial revolution: railroad on land and armored ships at sea, to the development of the submarine and infantry, to early air: new trade routes and a critical new dimension to military conflict, to the modern era with tanks and the machine gun, to current times with helicopters and stealth flight, to the near future including nuclear arms proliferation. Not that it goes in that strict order, since you can choose to study specific branches of research - naval and air research is a good idea on a sea map - before others, or even choose to completely neglect certain dead-end technologies like horse riding and possibly communism/fascism if you don't plan to go to war.

    But fighting isn't all the game has to offer. In fact, unless you're a very skilled player, war is usually a bad idea because (unless you're able to force your enemy into total capitulation) it's one of the worst drains on your developing economy. Instead of building up huge armies, you can put your resources into maturing the arts, including music, theatre, literature, and philosophy, which will make your people happy and loyal, as well as spreading your culture throughout the world. Culture is so important that you can actually win the game by being loved enough by the people (or leaders) of the world. Nearby rival cities can even revolt and demand that their leaders allow them to join your culture! The development of religion is very important in the early game, comprising about half of the early research paths, but research into it is not a long-term waste as it's stepping point into the arts and the development of organized government, and sometimes determines which nations are considered cultural centers in the later game. Religious allegiances are powerful and religious and ideological wars can continue through the end game.

    You also need to pay attention to the development of the sciences. From the development of writing (formal open-border agreements), the alphabet (technology trading), paper (map trading), and currency (gold trading), scientific research is by far the best long-term strategy for remaining relevant in the rapidly-changing Civ 4 world. It's difficult and critical to balance your allocation of research and production resources where they're needed now while making sacrifices in the short term for long term gains. One of the many brilliantly-chosen quotes associated with each technology is "It is not the strongest species that survives, but rather the one most responsive to change." You'll meet problems like transportation and food storage with solutions like the wheel and pottery. You meet problems like pollution and climate change with aqueducts, hospitals, recycling centers, and forest preserves. Every single era brings its own unique challenges which arise in the game's many different dimensions. If a peaceful religion spreads in your country, your citizens may refuse to work if you try to go to war (build jails or enact martial law!). If you defy the international community (Apostolic Palace / United Nations) then you may have to deal with riots. Floods (and enemy agents) can cause water poisoning which damages food supplies and puts some of your population out of work for awhile. These aren't isolated incidents that come up every once in awhile - you have to continuously monitor health, food supplies, metal supplies and other precious resources, the happiness of your population in each city, the robustness of your defenses, and the happiness of your people. If you build cities near jungles or flood plains you can be certain that you'll enounter disease and should carefully plan your infrastructure to make sure that you'll be able to deal with that problem repeatedly over the entire 6050 years of your reign.

    Finance and gold supply is another critical component to a successful civilization. If your expenses exceed your income and your treasury is empty then production will sharply drop in poorer cities as people refuse to work without pay. A large cash reserve is extremely useful for rushing production in emergencies and pacifying powerful rivals. Domestic and foreign (land, sea, and air) trade routes bring in wealth (multiplied by customs house and bank infrastructure) you can lend your technical expertise to allies in the late game by being the first to develop international corporations, which you manage and consume specific resources to meet specific needs like scarce oil, scarce aluminum, scarce food, scarce common metals like copper and iron, and the insatiable desire of the people for jewels.

    Strategically planning the layout of your country and building trade networks are also important to laying a healthy foundation for your nation. Different tiles grant your nearby cities different bonuses. Grasslands are good for growing food, and you probably want to build farms on them. The presence of hills with metals or coal grants a boost to production. You can pick which tiles you want each city to work, which allows you to specialize each city to some degree for what types of tiles are around it. As your city grows you'll be able to work more tiles, though you'll have to work more food tiles to support your workers. You can also put your population into specialists to put extra emphasis on production or research or wealth.

    Despite the vast number of domestic problems you'll have to face, you'll have more headaches from your rivals. Each leader has their own unique personality. Some of them are just terrible leaders and make poor allies. Some rule their people with an iron fist (Mao...) which reduces their nation's productivity but makes it extraordinarily resistant to civil unrest and outside cultural forces. Some leaders just won't like you and your relationships will deteriorate despite your desperate bribes: if two leaders are both demanding that you cancel your deals with the other, there's nothing you can do to appease them. You'll constantly be monitoring your foreign advisor panels to keep track of your fickle rivals' ever-changing loyalties. Sometimes you can get away with shaping international opinion to unite against a single rival and avoid the almost inevitable collapse into two or three warring alliances. More often you can manipulate your allies into absorbing enemy rivals as vassal states by funding your allies' war efforts. International relations are determined by a bewildering array of factors including history (if they've known the other since the beginning of the game they tend to develop strong friendships or bloodthirsty rivalries), whether one nation is in the way of another's expansion, whether one nation has refused to help another by giving money or research, minor incidents like a spy being discovered or refused tribute, and difference in religion or civic choices. You can pick a state religion if you want, which is an extremely polarizing factor in terms of international relations, and you can pick one of five ways to organize your nation in four other categories: government, labor, civil rights, and economy, which also can cause international tension.

    Short term goals make this exhausting game more accessible. The right choice for what you should be building next in each city often conflicts with constraints like the race to discover a technology before an opponent (Liberalism grants a free tech to the first discoverer and others grant a free Great Artist/Engineer/Scientist/Spy/General) or the race to build a world wonder. Wonders grant significant bonuses and tempt you to put your production on hold to scramble to finish it before a rival. If your rival finishes it first, you can't finish yours and the resources you put into its construction are liquidated into your treasury. Finishing the Apostolic Palace or United Nations first guarantees that your proposals are put to a vote. The Hanging Gardens grants a health a population bonus to all cities. Versailles increases government efficiency by reducing maintenance costs in nearby cities. There are hundreds of different - very expensive - options to consider and weigh against each other. A wonder that increases patriotic pride and decreases war protesters is a poor choice for a Pacifist nation.

    The graphics are beautiful and the music classy and appropriate. Rivers and oceans are animated, the terrain is varied and realistic, and units and buildings each have their own unique models. It's all in 3D, which is pretty unpopular since it sends system requirements through the roof. It doesn't help that the AI is kind of slow when you're playing the late game on a Large or Huge map. You can zoom in and out. Lots of graphics options like health bars and assorted types of suggested tiles/paths/actions/selections that strobe at you. Everything you'd expect, whatever.

    But Civilization 4 is not perfect. In fact, sometimes it verges on completely unplayable. My first complaint is with the domestic trade system. Your cities act like individual city-states, not like a country with a common government. You can't build a city in the desert or in a snowy tundra because it will starve: every city has to be completely self-sufficient because you can't transfer food from one city to another. Even in an advanced economy criscrossed with railroads, an airport network, public transportation, supermarkets, and biology research, a city not surrounded by grassland or plains will not be able to grow. Also resources are treated very poorly. I can understand only finding deer or gems or uranium in certain tiles, but you literally can only grow wheat, corn, rice, spices, wine, incense, bananas, pigs, sheep, cows, and horses (off the top of my head; I'm sure there's more) in the tiles where you find them in the wild! It is impossible to plant or breed vegetable and animal resources even in the near-future age: you can ONLY harvest corn where you find it growing wild. If you're unlucky enough to start in an area devoid of resources then you have to trade for what you need, which won't be easy since your economy will be crippled by poor production from the beginning. Also in domestic trade and most foreign trade, the trade routes just create wealth out of thin air and dump it into your treasury. You don't actually give anything away that you have surplus of, and you don't actually get anything back. Surpluses pile up unused and unusable while you struggle to make ends meet for resources that you lack. It would be nice if trade routes addressed this.

    By far the most frustrating aspect of Civilization 4 is war. War costs a fortune - in production. You can have billions of gold and still struggle to raise an army, since rushing production and upgrading units is unrealistically expensive. If you put your efforts into building a strong early economy then a neighbor with an empty treasury and a ship full of swordsmen will utterly wipe you out. A little later in the game, especially on land maps, you may encounter a rival who's been doing nothing the entire game except cranking up an absurdly powerful war machine which he unleashes on his enemies and is literally unstoppable. I've had three or four musketeers in each city, which is a pretty good defense for an economic player like me, and seen a stack of no less than 30 knights appear on my border - on Noble difficulty. Of course, such a strategy is likely to end in ruin for the war monger, but with two or three rivals trying it it can actually succeed for one of them, and that's all it takes. To win the game you must play for long-term gains but the game is played one turn at a time and you could be conquered by a short-sighted rival who nevertheless is doing very well right now. More advanced units - perhaps realistically - have a really huge advantage. If you come across a comparable unit type one level above yours, it will take roughly two of your units to defeat it. More than one level it will take four to eight of your units. If you're playing defensively you can usually get away with using inferior units due to ridiculously high defensive bonuses. The problem is that while if you're a good player you may be evenly matched until about the end of the age of sail (in the fairest diffculty, Noble; anything below that is a joke), the world inevitably stratifies. Unless you actually start the game at the modern era you almost never see fair combat with airplanes. Either you're wielding vastly superior stealth technology over a helpless opponent and pulling the strings of the world economy, or you're incredulous at stumbling across a rival's unit that's 20 turns ahead of you and possibly somebody else's vassal state! The end of the game is a race to develop devastating technologies like nuclear weapons, stealth flight, and robotics, but at that point there's really nothing you can do to improve your position in the race. You usually can't expand and build more cities to boost your research and wars tend to be endless and unwinnable, like Nineteen Eighty-Four. If you get behind in military technology, then you're completely at the mercy of your more powerful rivals, which wouldn't be so bad if international politics were a little deeper.

    Tech trading is deeply flawed. If you're on top you can push ahead in one line of research and your rivals will give up their secrets for your newest tech, allowing you to fill out the rest of your tech tree in other important areas. It's very easy to stay on top of the world's research. But if you run into that black hole of war and get sucked down off the top of the ladder it's nearly impossible to claw your way back to the top. Rivals will never sell late game techs for anything other than higher techs - even 3 billion gold doesn't impress them at all. So if you're on top you can trade your slightly higher techs for everything, but if you're in second then you can't trade for anything higher and you have to actually research every new tech you want. In other words, the one on top only has to research a single line of tech and can use the entire rest of the world's research to fill out the rest of his needs, while you have to research almost every single one of the new techs you want. You can't win the end game tech race unless you're already on top.

    But how does someone else get on top if it's so hard? The problem is that you're one of like six to ten competing leaders. All sorts of misfortunes and conflicts will conspire to bring down the average leader. So somebody's bound to be on top but it's not likely to be you. You'll be emboiled in war and bitter rivalries while someone else by total luck happens to get along best with everyone and soars to the top. That's Civ 4's largest flaw, at least on reasonable difficulty levels. Each player is playing nearly perfectly, so even if you play perfectly you'll only win a tenth of the time.

    There are other little annoying quirks that will consume much of your play time. Usually you'll control a large number of tiles and a large number of workers which have many projects to balance. You can manage their tasks manually if you want to spend a minute each turn scrolling around your empire memorizing the terrain and monitoring the individual needs of each city and national trends of surplus and deficit, but you probably just want to automate your workers and have them weigh the variables themselves. The problem is that they're idiotic. Workers tend to spend a dozen turns at a time building forts on top of valuable resources instead of constructing improvements to harvest them. If you don't have the requisite tech to gather the resource (you discover oil with Scientific Method but can't pump it until Combustion) then they ALWAYS build a fort on it.

    They also like destroying your farms to build workshops and lumber yards, even if the city is starving and desperately needs more farms. The plus side is that city governors are actually pretty good about intelligently selecting tiles to work, even if your workers frustrate their plans.

    Overall Civilization 4 is one of the greatest games ever published. It's a lot of fun and you'll continue to be engaged by the complex gameplay long after you've grown tired beating other single player games over and over. It's just sometimes frustrating.

    Oh and you MUST get Beyond the Sword. Without the BtS expansion the AI blatantly cheats even on the easiest difficulties. The BtS expansion includes all of the gameplay changes of Warlords, so don't get them both. Improvements over vanilla Civ 4 include great generals, the espionage system, and a few new tech paths....more info
  • They always change the wrong stuff
    Instead of spending all their time and energy on improving the graphics, which was NOT really needed, so far as I'm concerned, I wish the designers would concentrate on improving the GAME, especially the movement and combat systems, which are pathetic. Even 40-year-old board games had better systems, and they didn't have the advantage of a computer to figure out all the ramifications of terrain, numbers, etc. Why can't we have combat where whole stacks attack whole stacks? Why can't we have lines of supply for units in the field? Why can't we have a limit on how many units can be stacked in one square? Why can't they use a grid of hexagons instead of squares? Come on, guys! If I want fancy graphics I'll get a movie DVD; give us a GAME!

    While they're at it, I'd also like to be able to choose the color for my units.

    So far, after a few games, I don't think Civ IV is any more fun than Civ III; and isn't fun what's its all about?...more info
  • Awesome
    The only thing I miss from civ III to Civ IV is the 'go to city' (control shift G) control. The game is just perfect!...more info
  • Best yet
    This is a great strategy game! I have played since the second edition and can say that this is easily the best yet! ...more info
  • Awesome game, if you have a FAST computer
    I've been playing Civilization Games since the game first came out. Even when there were two different brands Sid Meier's and non-Sid Meier, I bought both to see which was better. (Obviously Sid Meier's versions was ;)

    This game is FANTASTIC! The requirements are incredably high though and often my PC would lag as the game progressed, taking longer and longer for the computer to compute each turn. I upgraded my computer's RAM though and that largely solved the problem.

    If you like ANY of the other Civilization games, you'll love this one. I wouldn't say this is a sequel though, because it's more like a whole new Civilization game.

    Also, I would recommend getting the Beyond the Sword expansion along with this for a life changing experience.

    Lastly, make sure you check out "Sid Meier's Alpha Centaury." It is INCREDIBLY hard but is FANTASTIC!!! It has Customizable Units and you can even take control of the native flora and fauna.

    Make sure you have a lot of time on your hands if you're going to play this game though, as it can easily consume 8 hours of you day without you even realizing it....more info
  • SUPER Addicting!
    Ok, this game is super addicting once you figure out how to load, run and play it. Took me a couple of hours to load it and get through some errors. I still have never gotten an icon on my screen or on the menu bar. Started playing it immediately and found that it could have used a few more details in explaining stuff. Played it 6 hours the first night and by the end of the 6 hours finally finished learning how to do I think most things. Wished it had a short tutorial game just to get new comers to civilization use to things. My roommate continued to play it till 6 in the morning and I see he has surpassed me in talent and his citizens love him dearly.

    I have not had this project long just a mere few days and I can't seem to put it down. I wish inside the city shots were a little better but overall all the other visual items are way to cool with this game.

    A definite buy. Though it saddens me a bit that there will be several more editions I will have to buy because only the Gold Edition is yet available. What comes next platinum edition? LOL...more info
  • Sid Meiers Civ IV Gold
    This game was new, in original box, and discounted from what I could find in the stores....more info
  • Love it
    I bought the trial version for my husband for Christmas 2006 and he LOVED it - so this year I upgraded to Civ IV and he cannot wait to play. He has friends at work who also play and they talk about stategy and options. ...more info
  • Compared to III - a great improvement
    I find that the improvements outweigh the negatives in Civ IV. I've played Civ III for a while, and was always frustrated with the unrealistic means of making it more difficult at higher levels - such as warriors defeating Knights in battle, other Civs building wonders in record turns, things like that. In Civ IV, those issues seem to be repaired. I've found that the rules they give us for combat movements, cost, etc., are not bypassed to make the game more difficult at higher levels.

    I like the added variety of leaders and their abilities, seems more realistic and helpful for long term strategy. I also like the addition of more wonders, though they have changed some of the benefits of certain wonders so I needed to get used to the same thing being different.

    I also am enjoying the new "Permanent Alliance" option. I just finally used that and really liked the dimension it added to game play.

    The graphics do bother me a bit - too bouncy. I've changed settings as much as I can to get away from it, but it is still a bit bouncy and makes me dizzy.

    I'm also not pleased with the bug that makes the game not work with my graphics card - which I have yet to find a fix for. I am playing it on another computer. One of my son-in-laws also can't use the game since his graphics card doesn't seem to be supported. He has a much bigger, badder, multimedia computer.

    It also has a problem with the online updates. I updated and had serious issues which I had to call the manufacturer to fix - couldn't start the game, couldn't uninstall the game, couldn't reinstall the game - totally useless. A Direct X fix repaired that, but I don't think I even got the update after all the work! I'm quite leary of trying again. Then my son, who also has the game, updated his and it caused serious corruption for him too. I told him what my fix was, and it didn't work for his. He has to call and see what to do now. Updates aren't supposed to break the game, they are supposed to fix it. The game works fine without the updates, so I'm going to forego any future attempts to update. ...more info
  • Interesting and realistic
    I am a fan of civilization series. I bought this game a few weeks ago. It is a fun and interesting game, quite realisic. Many new factors one has to juggle with, the game has never been so complex and captivating (but not complicated).
    Personnally a student of international affairs, I find it quite amusing that I can practice many of the concepts I learned in this rather realistic simulation. Like: irredentism, balance of powers, etc.
    This game can be played so many times. Everytime the conditions change and the way you have to manage your civilization also changes accordingly.
    It is a good game all in all....more info
  • Civilization IV is FUN
    I bought this game for my 13 year old son and I have a hard time pulling him away from it. I keep him to 1 hr per day instead of TV. He showed me several scenario's and I can see that it could be addicting. But I think that it also can help him to learn to organize and plan. ...more info
  • Civilization IV
    Good game. Takes a long time to get anywhere. Would've been helpful for a technology tree for what military or civic thing you wanted to construct showed you the fast technology route to get there. Also would be nice to set the parameters of certain units strength to your desire. Finally, still seems pretty unrealistic of a modern technological unit losing to a B.C. capability say Calvary vs. Warrior, etc... Time running out on you sucks, it 2050 and I'm the most advanced nation on the planet yet I still don't have airplanes and tanks. Although I've played through several games, no matter what my score I never seem to surpass D. Quayle on the rating scale. Overall, still a fun game and the graphics and L. Nimoy voice are great....more info
  • Sid Meier's Civilizations IV: Gold Edition
    I was very impressed with this game and so glad that it was designed to be Windows Vista compatible. There are a few things that I liked better about Civilizations III better, for example you can battle just one country at a time. Overall Civilizations IV is much more entertaining to play with better graphics and more world leaders to choose from. ...more info
  • Great game, wish I'd bought the Complete Edition
    I got to this game a few years after it came out, but I am not at all dissapointed in the content. The only thing I wish is that I'd have bought the complete edition (which I didn't know existed), instead of buying this edition and Beyond the Sword separately....more info
  • Second Time Around
    I started last year with Civilization 3: Gold Edition and at first glance had some mixed feelings for the genre. However, I tried it again this time accepting the game for what it was rather than what it was not and found it rather enjoyable. Now, I've recently bought Civilization 4: Gold Edition and have found I instantly loved the game. The game runs much smoother and runs at a much faster and more involved pace - this game has truly come miles since Civ 3 in my opinion. The new graphics and animations have been vastly improved upon and personally, this is an essential back-bone to a good game. I'm not entirely sure what all the expansion adds to the game, but whatever it may be, the game is that much more enjoyable.
    Oh, and I just thought I'd add I've lost my first time around with the Romans under the thinking I'd be able to easily crush my Chinese neighbors..it turned out the complete opposite. Since then, I've started with the Greeks and have finally made it to the AD's : )
    Overall, I've found game very enjoyable and maybe a little more challenging than I first though. I can't wait to continue playing more, and so, adios!...more info
  • Sid Meir's Civilization IV
    Don't like the graphics or movement of the various people, animals, etc. The tutorial is not the best. After numerous tries to understand the game I un-installed it and put it on the shelf....more info
  • Still addictive, and better than other CIVS
    I havent played this game for too long, but so far not too many complaints, and lots of improvement. The interface is far better, with shortcuts on the main screen to manager money and stuff. The great part is that armies don't have home cities anymore, so you dont have to worry about which army is where. There are all different types of economies, religions, government, etc. that you can pick from, and mix and match according to your preference.

    The reality is that this game still takes a long time to play, at least in normal gameplay. No complaint; its what makes this game so addictive and absorbing.

    Really nothing amazing or new about city management, workers, units, etc. The experience point system for units works well, and is pretty easy to manage.

    My only complaint is that the workers are stupid, and in the WW2 beyond the sword scenario i can't declare war against germany and they wont invade. but in general, the beyond the sword scnenarios are fun.

    If you liked other Civs, this one is an evolutionary improvement; but if you like FPS, this probably isnt the game for you....more info