Henry Hatsworth in the Puzzling Adventure

 
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Product Description

Meet Henry Hatsworth, a quirky, light-hearted character who will guide you on your journey through a new style of gaming adventure on your Nintendo DS, by combining the action of an adventure game with the challenge of a puzzle game. In this two-in-one adventure, explore five exotic worlds, fight a variety of opponents, and venture through more than 30 levels, including nearly a dozen hidden levels while taking on outrageous world-ending bosses. The separate worlds on the two Nintendo DS screens have a cause and effect inter-relationship, and you choose when to switch between conquering the action-platform realm and mastering the increasingly challenging puzzle world. A wide variety of power-ups will help Hatsworth in both of these worlds. Complete puzzle combinations and defeat puzzle enemies in order to gain power ups, health, and energy to supercharge Hatsworth in his adventure.

In Henry Hatsworth in the Puzzling Adventure players embark on singleplayer fun like no other. Here Henry Hatsworth, a quirky, lighthearted character serves as your guide on a journey through a new style of gaming on your Nintendo DS that combines the action of an adventure game with the challenge of a puzzle game. In this two-in-one extravaganza players explore five exotic worlds, fight a variety of opponents, and venture through more than 30 levels, including nearly a dozen hidden levels while taking on outrageous world-ending bosses.

'Henry Hatsworth in the Puzzling Adventure' game logo
Gameplay
The separate worlds on the two Nintendo DS screens have a cause and effect interrelationship, and you choose when to switch between conquering the action-platform realm and mastering the increasingly challenging puzzle world. A wide variety of power-ups will help Hatsworth in both of these worlds. Complete puzzle combinations and defeat puzzle enemies in order to gain power ups, health, and energy to supercharge Hatsworth in his adventure. Henry Hatsworth in the Puzzling Adventure is the ultimate quirky NDS game that innovatively intertwines platform and puzzle genres in a fun, addicting, and challenging manner.

Key Game Features:

  • Two Game in One - Keep on your toes. Make quick switches between the intense action adventure gameplay and an increasingly challenging puzzle world.
  • Non-stop Action - Jump, fight, and shoot your way through more than 30 levels, including nearly a dozen of hidden levels and take on outrageous world-ending bosses.
  • 5 Exotic Worlds - Explore 5 exotic worlds in a mad hunt for artifacts, each of which grants new abilities for Hatsworth and ultimately unlocks a massively powerful golden mech suit.
  • Puzzles Galore - Solve challenging combo-puzzles in order to gain more health and energy. The more puzzle combos you complete, the more you can enhance your melee and ranged weapons and transform Hatsworth into multiple powerful forms.
  • Puzzle Power-ups - Activate puzzle powerups to help Hatsworth in the puzzle world and the action game.
  • Collect Along the Way - Keep an eye out for gems and treasure to purchase your favorite weapons and abilities along your way.
Screenshots:
5 exotic game worlds in 'Henry Hatsworth in the Puzzling Adventure'
5 exotic game worlds.
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Puzzles galore in 'Henry Hatsworth in the Puzzling Adventure'
Puzzles galore.
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Platforming action in 'Henry Hatsworth in the Puzzling Adventure'
Non-stop action.
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Over the top comic storyline in 'Henry Hatsworth in the Puzzling Adventure'
Over the top story.
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Features:
  • Keep an eye out for gems and treasure to purchase your favorite weapons and abilities along your way.
  • Make quick switches between the intense action-adventure gameplay and an increasingly challenging puzzle world.
  • Jump, fight, and shoot your way through 30+ levels, including nearly a dozen of hidden levels and take on outrageous world-ending bosses.
  • Explore 5 exotic worlds in a mad hunt for artifacts, each of which grants new abilities for Hatsworth and unlocks a massively powerful golden mech suit.
  • Solve challenging combo-puzzles in order to gain more health and energy and enhance your melee and ranged weapons and help transform Hatsworth into multiple powerful forms.

Customer Reviews:

  • looks great, less filling
    I'm a lifelong gamer who particularly enjoys puzzle and adventure games. I've played, loved, and posted reviews for many DS puzzle games. When I saw the ad for this game, I literally rushed right out and bought it. Maybe it's just a question of too-high expectations, but I really wanted to enjoy this game, and I was very disappointed by it.

    Hybrid games that combine multiple genres are all the rage now, undoubtedly boosted by the popularity of Puzzle Quest. But I definitely disagree with the earlier reviewer who stated that 2 average games combine to make a good one. No, in this case, 2 below-average games combine to make an average one.

    The concept is intriguing. Interweave a 2D side-scrolling platformer with a unique match-three-type puzzle game, where each game plays on its own screen and the progress in each game feeds back into the other. Sounds great! But Henry Hatsworth is no Puzzle Quest. I forced myself to give the game 5 hours to capture my heartstrings, but it never grew on me, and there are plenty of other more interesting games to play.

    Henry Hatsworth uses a noteworthy system of gibberish sounds for character voices. It's not just subtitles, and it's not traditional voice acting, it's something in between. Imagine recording a voice actor making a few dozen unusual sounds. None of these recorded sounds are words, but some sound like words. Then, during your video game cutscenes, when your characters are talking, play back those sounds in random order while the subtitles appear on screen. The result is an unintelligible melange of word-like sounds. You might call this form of voice acting "innovative", or a "bold stylistic choice". You might also call it "grating" or "awful". Perhaps it's most fair to say this particular artistic choice is "polarizing"; some will find it charming, and others like me will simply turn it off.

    I don't hate the game, nor do I intend to sell my copy just yet. I can see how some people like it, and if I run out of other games, I might try it again. But for folks looking for a good puzzle game on the DS, I recommend Professor Leyton, Puzzle Quest, and Picross DS, in that order, all of which are better than Henry Hatsworth.
    ...more info
  • Unexpected Fun
    I bought this game expecting it to be more puzzle than anything. When I got it I was initially disappointed and read the description again, which still made the puzzles seem much different than what I was experiencing. (The puzzle part progresses as you play, and you need to switch back and forth for energy and to beat the enemies in the puzzle. The puzzle remains pretty much the same always, with small changes from enemy to enemy, but you need it for your energy.) However, I stuck with it and I ended up being frustrated and thrilled at the same time. I find the game addictive and even though I 'beat' the game I am still trying to do the things I missed the first time around. (When you beat the game, you have the option to play in 'Gentlemen's Mode', which is the same game with everything you've earned, but the puzzle moves much faster and you get less time in the puzzle...much faster puzzle, much less time.)

    A lot of people have disputed about the 'voices'. I can see both sides, though I personally find them a little on the annoying side. However, once you get past the initial learning levels, the voices are much fewer and farther between, and you can just hit the button and not listen to them. It wouldn't change how I feel about the game either way.

    There are five 'areas' in this game, each consisting of five levels, and additional hidden levels. You must pass obstacles, defeat foes, keep your puzzle in check, and collect coins and gems. Some areas and levels end with you receiving magical suit pieces that give you additional powers, allowing you to defeat later levels or hidden areas. There are three game slots. The game saves after you complete a level. There are certain landmarks within each level that, if you die, you will continue from that point. If you use your last life within a level, you will have to restart from the beginning of that level. Weapons are an energy blaster, bombs, boomerang, and sword. The story progresses as you finish levels and areas, with a bit of a surprise at the end. There is no bad language, and no blood or gore. Mostly defeating robots and 'monsters'. My nine year old son and I try to share, but we both always want to play!...more info
  • Fun scrolling game and a fun puzzle game
    It's not the best game I've ever played, but overall the game is fun.

    I'm still engaged and playing it after completing about 20% so far.

    ...more info
  • I'd fire whoever came up with the "voice" acting gibberish on this!!!
    OK. As you can see HH has received some amazing reviews. Based on this I picked up a copy expecting to be completely wowed. To say I was completely underwhelmed would not be a understatement.

    Firstly, and most importantly, who in the heck thought this gibberish form of "voice" acting was acceptable? Perhaps I am the only person in America to think this was akin to nails on a chalkboard? Seriously when I HAVE to turn off the sound within 5 minutes of starting the game that is never a good sign!! I was led to believe it had "charming" dialogue. The actual dialogue (written) is o.k. (nowhere near as good as other DS games) but the incredibly off putting, I can only call it gibberish, that you have to listen to every time there is a conversation is downright painful. And this from someone who is playing Suikoden Tierkreis which has one of the WORST voice acting parts for its main character. Seriously. It's that bad in my opinion.

    So, I thought, everyone is raving it must get better! Cheerio chap trudge on. Eeek. Middle of the second level I just gave up. It just never got better. The puzzling is a very watered down bejeweled--and you can only move one way. That's it. The platforming was not terrible--but I admit that platforming is my least favorite of all types of games. I found myself running through killing enemies and tensing up and all the sudden I would need to go to the puzzle stage...but I was still wound up from the platforming and I found it extremely difficult to then focus on the puzzle aspects. This is not he first time I've dealt with action on both upper and lower screen either--I managed it just fine in The World Ends With You--with multiple play throughs on all difficulties!!!

    I will share that I prefer role play games and puzzle games. I like some action/adventure games (Tomb Raider, Prince of Persia type). I normally don't love platformers--but to be fair I've liked a few of them recently like Boing Docomodake. I love puzzles games and have played through many of the ones available for the DS. I just cannot find much to recommend this title to be honest. I found the voicing gibberish to be abysmal, the platforming to be fairly difficult and the puzzling to be very boring. I don't see what all the raving is about.

    I did read several critic reviews and some mentioned this was really for the more hard core gamer. I would have to agree with that. If you do not like platforming it seems to me you will not like this game. As I said I don't love platforming but I can appreciate a well done one and have done so in the past. I think the more casual gamer will just get too frustrated too fast. If you don't mind the gibberish spoken by the characters (I mean literally gibberish!!!) then it's likely you could go further in this game. I'm going to see if anyone at my work wants this one or trade it in. It is clearly not for me. Your mileage may vary. I bought another EA game right before this one--Zubo. I am really loving that one although its much more simplistic and silly than I usually like. So I guess 1 out of 2 is not bad.

    Edited: Yes I know this is a platform game--but it is also a puzzle game. It was promoted to be a hybrid---unique form of this particular combo. So, in my theory anyway (even if flawed), if I LOVE puzzle games and I like some platform games I should find enough in here to love--especially given the rave reviews this is getting from people. That is all I meant by saying you will only like this game if you REALLY like platformers...because honestly that's the only good part...the puzzling is just far to weak to really matter....more info
  • Fantastic game, platform puzzler with great controls!
    If you are a fan of either (or preferably both) platform games or puzzle games then you will love Henry Hatsworth! I must disagree with the other reviewer in regards to the story / characters being annoying. I find them quite endearing with the sound affects tied to each character being quite humorous and charming. The artwork is beautiful, and the sound is great for the game.

    The controls are where this game really shines in my opinion, platforming usually comes down to the simplest common factor, the jumping and general controls. Henry Hatsworth shines in both of those categories, the controls are so tight that you can really control the character with fantastic precision. The character doesn't feel floaty or bloated in any way. The mechanics of the game are fantastic as well, complete puzzles to unlock bonus items, refill your life bar, and eliminate enemies. Switch back to the platforming and continue on your way. It keeps the game fresh all the way through.

    On top of that there are a ton of "power-ups" to unlock as you progress as well.

    Hours of fantastic gameplay wrapped up in a lovely little package. Definitely check it out if you like the two genres mentioned!

    Oh, lastly, I wouldn't call this a "kids" game in any way. It offers some real challenge to even experienced gamers such as myself, but persistence will eventually get you through the game as well if you're skills aren't quite up to snuff....more info
  • Not for everyone...
    I'm a 40ish mom and love doing puzzles as well as playing some of my 10 yr old son's Zelda and Mario games. I thought this looked like a great mix.
    Personally, I really disliked the game. It was annoying to try and figure out how to get rid of some of the enemies and there was nothing to do in the top screen except for walking and enemy annihilation. In other words, there were no things to find (maybe some hidden rooms), nothing to 'figure out' except to keep moving ahead and getting rid of enemies. The bottom screen actually became kind of a nuisance and became boring after awhile since the only challenge was to get three in a row to gain items and defeat enemies.
    It was also difficult to figure out some of the basic functionality of the game and get the big picture.
    The background 'voices' are really annoying too, except for when Hatsworth dies and says, "Poppycock", which I heard a lot since I had trouble getting anywhere in the game!
    I gave the game to my son who loves it and couldn't put it down.
    ...more info
  • Henry Hatsworth is great
    I highly recommend this game for anyone who is a fan of platform games.

    The puzzle element of the game is simple. It's an interesting design mechanic to incorporate with the platforming, and a unique way to grant both power-ups and new dangers to the player. However, the puzzle itself doesn't provide any real challenge or in-depth experience, so don't buy the game simply for that. I honestly think the game would be just as good as just a platformer.

    The run-and-jump-and-slash aspect of the game is the main reason to play. It's a great modern take on old gameplay ideas. It incorporates small play mechanics from a wide variety of classic hits, to give players lots of flexibility in movement and attack abilities. Also, while being mainly a platformer, the game takes cues from beat-em-up games to incorporate some of those elements. The platforming aspect in general, in great contrast to the puzzle aspect, is very difficult, but also very rewarding.

    Some parts of the game seem a bit over-designed, such as robot power, which doesn't provide much benefit for the amount of hubub and graphical grandeur it carries. Other parts of the game are under-designed or under-tested, such as small chunks of the level design that I would classify as "incorrect", often with an easy fix that would have been clear with more testing.

    Overall, Henry Hatsworth is not for the faint of heart who want an easy casual experience, but it would be great for somebody who loved some of the classic platformers or beat-em-up games. It is a very fun and addictive game, well worth the price....more info
  • This game is awesome!
    Okay, I just have to say, this game is a little hard to put down. In fact, it makes a great diversion so I don't have to do my homework!

    I have to say, this game is a little challenging, especially in the puzzle portion. There are a lot of things that you have to be aware of, which can be difficult at times. It's really great for all ages (I'm 28). So far, there isn't anything in there that would warrant parental control.

    If you are bad a remembering what certain buttons mean, you may have a little trouble with this game. There are a lot of "Press Y while holding the down button", and "press L to get back to the main screen". However, once you have them mastered, you won't have any problems. During the first level you pretty much use everything, so you start to get the hang of it.

    I highly recommend giving it a try!...more info
  • Finally...
    Finally a great game! After recent disasters like Puzzle Quest Galactrix and Cradle of Rome, I've begun to lose faith in game designers, and tile matching puzzle games in particular. But Henry Hatsworth changes all that. I've played through the first few levels, and so far it's incredibly fun and well designed. Exciting gameplay, awesome graphics, fun story...it all adds up to a great gaming experience.

    The only thing that might turn off some casual gamers is that it is very fast paced - frantic even. But I'm not a hard-core gamer, and so far I'm managing without too much frustration. And I enjoy the challenge of keeping an eye on both screens, to decide when to switch between modes.

    The combination of old-school platformer and puzzle game is novel, and while that doesn't always mean a great game, in this case it happens to be true. I'm not too far into the game yet, so I'm very excited to get back to it, and I don't feel that kind of attachment to a game very often....more info
  • Great fun
    This game has more variety than other puzzle games I've seen. It's a cross between Tetris and Mario Brothers. Lots of fun...more info

 

 
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