Phoenix Wright: Justice For All is the new game in the popular court room battle series from Japan. Phoenix Wright is a defense attorney who proves his clients' innocence against the toughest of odds -- and the most ruthless of adversaries. Exercise your legal prowess as you collect evidence, examine witnesses, analyse testimonies and seek the truth to ensure that justice prevails. The game is characterised by its memorable characters, engaging storylines and unique gameplay format, all presented in a comical anime style. The DS touchscreen lets you navigate the game's interface and become deeply involved in court room proceedings With the DS onboard mic you can yell Objection, Take that and more Colorful cast of characters include both new and familiar faces
Play from first person perspective through four shocking new cases
Two distinct gameplay segments - In the Investigation Phase you'll survey crime scenes, interview witnesses and gather evidence that will be used in court; in Court Phase, you'll present findings from the investigation to support your case, listen to testimonies, examine witnesses, and determine fact from fiction so you can prove your client's innocence
New Psyche-Lock feature -- when they keep the truth under lock & key; in order to break them down, successfully open their locks with a series of correct questions or catching them on their inconsistent testimony
Build up your life bar by successfully opening a witness's Psyche-Lock
Present incorrect evidence or following misguided attempts to break Psyche Locks, Phoenix's life bar will go down
one of the best ds games in my opinion i liked the first one better as far as storyline goes but justice for all was great as well. now that i've finished them both, i'm itching for the third one which isnt coming out till september. if you don't like reading, this game isnt for you. to me, the reading was not a hassle or anything because it's the basis of the game. the storylines are great. its like watching anime or something. pearls is so cute....more info
Great Concept - Some Minor Problems If you enjoy thought-involving puzzle games, Phoenix Wright Ace Attorney - Justice for All might be perfect for you. You have to pay attention to the clues and know when to trip up the witnesses to get to the truth.
First off, understand that this isn't about fast clicking or bright colors. This is a game of patience. There is a LOT of dialogue to page through and read. You have to keep track of the situation that's going on, just like in a case of Law & Order. When did the murder take place? What was located at the crime scene? You get penalized for presenting wrong evidence, and you only get so many failures before the judge gives up on you. You have to pay attention and know what stands out as being wrong.
There are only four cases here, but each one is fairly long - even the first one that helps to train you on how the system works. You start out with amnesia which gives your team excuses to help you out. Of course, it's *really* unbelievable that when you try to tell the judge why you're having problems, he won't even listen! Surely no judge would say "Oh you have amnesia? Too bad, present your case."
There are also situations where it's clear what you *want* to say, but because you're stuck clicking on little icons, you get told that you put in the wrong piece. I don't want to give away game clues of course, but in one early situation you are trying to present evidence that someone was afraid of police. There are two different items that can do this, but only one of them "counts".
It seems unlikely that a real judge would say "Well you didn't wave the right thing at me the first time, so I'm setting a killer free". Other games like Law & Order or CSI handle this quite differently so it's still a puzzle, but not quite as "gamey". I guess what bugs me a bit is that it's *great* that so many people are learning about how the legal system works, it's important that we all understand our rights and our legal protections. But where games like Law & Order help us learn the system and test our intellect, the Ace game is much more random and makes it seem like the court system is incredibly fickle. It seems a real shame that it is missing out on a valuable opportunity. Even young gamers - or maybe most especially young gamers - could really benefit if they did these games well.
I enjoyed this, and I look forward to more sequels. But I really hope they start crafting these to be more realistic - not in a gory way, but in a logical thought process way....more info
Welcome back, Mr. Phoenix Wright Phoenix Wright returns for his second group of trials in Justice for All While the original game, Phoenix Wright: Ace Attorney, featured a new case specifically designed for the Nintendo DS, Capcom opted to stick with a straight port of the Gameboy Advance original this time around. While an extra case would have been nice, this game's four trials are more than worth the cost of admission on their own. All of the major characters of the series return, including Phoenix's deceased mentor Mia, her sister Maya, the bumbling Detective Gumshoe, and Phoenix's friend and rival, Miles Edgeworth. Joining in the fun are Pearl Fey, Maya's adorable cousin who is much stronger both inside and out than she looks, and Franziska von Karma, the whip-wielding prodigy who has made it her life's work to destroy Phoenix in the court room.
Players new to the Ace Attorney world would be highly recommended to play the first game before this one, as that will help give a better appreciation for the character developments within. For those who want to start with the second game, though, the first case serves as a tutorial. Phoenix must defend a client from a murder she didn't commit. The only problem is that he has amnesia, and doesn't know how to act as a proper defense attorney. Once you clear this hurdle, though, the other cases return Phoenix to his (semi-)competent self as you clear the names of the innocent with nothing more than your unshakable faith in your client.
Justice for All keeps in step with the great humor and bizarre legal environment of the last game. You'll find yourself dealing with spirit mediums, interrogating circus clowns, and dodging blows from Franziska's whip throughout the game. The music is spot-on, and the animations are subtle and humorous. Moreover, the characters are even better this time around, now that they've had the five cases from the first game to establish themselves. The last case in particular is amazingly done, and is in my opinion the best case of the entire series. Old fans will find that this game keeps up the quality expected from the first one, and new fans will find themselves in a bizarre but uniquely enjoyable world....more info
Not worth $51.99 This game is worth $10 at most. Get "Phoenix Wright: Trials and Tribulations" instead....more info
LOVE IT! By lack of knowledge of Phoenix Wright I wound up playing this one first (Am not completing Ace Attorney. All the same i LOVE IT! The game itself requires some patience to a degree as it is a lot of reading (and i know a few people won't play for that reason alone... poor them) But being an avid reader this wasn't a problem for me.
What i like best is as one acquaints themselves with the game the cases get longer and longer. And being the kind of person who has probably an overactive imagination... I sometimes took the cases much too seriously and would get aggravated when stuck.
Nonetheless i beat the game and eventually passed this one on to a friend of mine who likes the court scene herself and instantly fell in love with it. She called me cruel when i made her play the first case through, back when i hadn't finished the 5th case, and had to take it home with me. Should have known she'd get hooked like i did.
So buy and enjoy! You won't regret it!...more info
Phoenix Wright: Fun for All Phoenix Wright Ace Attorney - Justice for All is an awesome game. Who would have guessed a game where your a lawyer would be fun? The storylines are gripping, the gameplay is solid and the mix of comedy, drama and action makes this game a must have. Capcom did a great job on this one!...more info
Great Game If you're looking for something a little different, and enjoy mystery books and movies then this game is for you. I'm all about funny mystery books like the Evanovich series so having this as my first DS game was a great start. Don't get me wrong i love the Sims, Zelda and other classics but somtimes you want something more. The characters are fun and pretty in depth. The cases aren't insanely hard but just enough to make you say," Why didn't I realize that 10min. ago?" I ended up purchasing this game due to the great reviews everyone else had so thanks for the truthfull responses and I hop this review helps someone else make a choice....more info
Fans of the original should buy this If you liked the previous Phoenix Wright game you should get this. It's basically the same gameplay with new stories. Unfortunately the new stories and characters aren't as interesting as those from the first game. Still, Phoenix fans should buy this sequel....more info
Phoenix Wright Ace Attorney -Justice for all I is a very exciting game I truly enjoyed playing it and cannot wait until
they make another one ...more info
Almost but not quite. First off, if you liked the first one you can add another star to my rating.
Like the first one it has a good balance of detective work and presenting all the evidence in the court to make your point. The game started off great with the good character art and each story (case) having a semi-depth to it. Though there are only four cases in the game, each cases are pretty long.
My biggest problem of this game was that there are situations that you know what's going on or what happened but the game doesn't let you present the evidence simply because story isn't written that way. What I'm trying to say is that the story is VERY linear. Sometime I needed to press on the 3rd testimony and then press on the 1st testimony to make the suspect talk. Another problem that relates to this is that some points or logic isn't realistic and doesn't make sense at times. By the time I reached the last case it was pretty much the same as the first three cases but only longer and the only motivation I had to finish the game was because "I came this far so might as well tough it out."
It was an interesting game and Pearl was adorable, however I do not want to touch another Phoenix Wright for at least 5 years....more info
Very different, refreshing change from other games I love this game. It is unlike any other game I've ever played. It's a defense attorney game and also kind of a mystery game where you have to find evidence and interview people. I can't tell you how much it will be worth your while to buy this game....more info
A fun (but flawed) game Phoenix Wright is back in the second installment of this court room drama series. Reviewing this is fairly simple - if you have played the first one, you know exactly what you are getting. If you haven't played the first one - why are you reading this, go buy Phoenix Wright: Ace Attorney and play that first :). This sequel follows a virtually identical format to the original - you are a defense attorney that must gather evidence and defend your client in a murder trial. The fact that this game is so close to the original is good and bad. If you liked the first, you are almost certain to like the sequel - again, they are virtually identical. The bad - none of the drawbacks to the first game have been addressed which makes them even more of a headache this time around.
The game itself has its pluses. The characters are truly charming, fun to interact with, and have well developed personalities. There were several times I found myself being sucked into the conversations and trying to psycho-analyze the characters. The game play is unique and addictive, especially for fans of court room and/or police dramas. Finally, Capcom did add the Psyche-Lock feature for this game to help spice things up. The Psyche-Lock basically works a "mini-trial" during the investigation phase. You will need to present evidence to get a character to spill the beans on a secret they are keeping. This feature is probably going to be hit-or-miss for gamers - I found it to be fun, but I can see how some would find it repetitious and tedious after a while.
There are several flaws in this game. First, suspending your disbelief in the courtroom portion of this game is near impossible at certain points. The prosecution will present 2 or 3 witnesses and various pieces of evidence that you will shred to pieces only to have the prosecutor say something like, "yeah, but can you explain [insert some random point]," and the judge will respond with, "that's true, if you can't explain that, then I have no choice but to find your client guilty."¡§ Despite the fact that the prosecutor no longer has any evidence or witnesses to support its case, your client will be toast if you can't argue that one minor detail. It would not be so annoying if didn't happen like 3 or 4 times every case. In addition, the game is really unforgiving when it comes to presenting evidence. You will be given several pieces of evidence in each case. In some instances different pieces of evidence will be related to each other. If you don't happen to present the exact right piece (at the exact right moment) you will be zapped. Making matters even worse is that there are times that you will really have no clue what the game wants you to present (a much more pronounced problem than it was in the original).
There are only four cases in this installment of the game. I won't spoil the cases, but I truly loved one and found one to be so convoluted that it was torture to continue (the other 2 were both decent). My only gripe on the cases would be that part of the charm of the Ace Attorney was figuring out which of the half dozen characters introduced in each story was the "true" murderer. In this Justice for All, several characters are brought back and since you know them from the first time around, you can scratch them off the suspect list right away leaving only 1 or 2 possibilities as the true culprit.
I do not want to give the impression that this is a horrible game. It's a fun DS game that I would recommend to anybody, but be prepared for some very frustrating moments. One final point, this game is not for younger children - there are several mature subject matter moments.
Phoenix wright Does it again. The Phoenix Wright series is more then under rated. Insightful challenging, and best of all thought provoking, with lots of subtle (and some not so subtle) humor. I am always sad when the game is over. My husband is just as hooked as I am and he is more of an RPG guy. All in all another in the line of great games in the list. Entertaining and likable characters....more info
Not as good as the original This is still a great game, but it doesn't quite live up to the original. There are a number of blatantly obvious spelling and grammar errors ("a silver of hope"?) and the puzzles are less intuitive. This is also a much shorter game, as evidenced by the fact that there are only 4 cases as opposed to the first game's 5.
That being said, it still gets a lot of things right. The fun stories and characters of the original are back in full force and the detective work and trials are still a blast. Even though it's been a little tarnished in the second run, Phoenix Wright is still a great game and any fan of the series should pick up this sequel....more info
Disappointed I was hoping for a game I could actually play without having to look at a walkthrough. I'm not an experienced gamer and just wanted something to play that was fun. This wasn't it!
I got though the first case, which is essentially a tutorial, and that was great. Both in that it taught me how to use the game (I got this used with no manual) and that I was able to do it without help. From then on things got stickier.
First off, there's not a lot to do, except read and listen to inane music, and then all of the sudden you're in court and if you don't present exactly the right evidence at the right time that's it. You don't get that many chances to get something wrong and it's slow and frustrating to have to start over. I couldn't get through without looking at a walkthrough and just gave up after a while because it really was no FUN.
I also find the animation and all the shaking of the video, what's with that? quite annoying. The music is very annoying and no fun to listen to over and over again. ...more info
Phoenix Wright I do love the Phoenix Wright games. This one though I am stuck on the 2nd story on the part with Lotta Hart testifying. I have restarted my game a couple times, I have called Capcom, I have read the walkthrough. The part where the judge looks at the photo Lotta took. Mine keeps saying he can tell it is Maya Fey and it is suppose to say he cant tell who it is because the face isnt showing. Has this happened to anybody? I dont want to give up playing it because I do love these kinds of games. ...more info
Great Game With Tons of Future Potential It took my having to read a half dozen gaming reviews before I decided to buy this game. I'm not in any way disappointed.
The entire plot device for each of the four cases is text based, but the humor and anime inspired graphics support a style of gampeplay that can grab your attention and keep it.
There is some mental adjustment you might need to make. The first case is meant to help you understand the gameplay, and the difficulty doesn't truly get to full steam until about 1/4 of the way through the second case.
Once you've adjusted, you're in for a treat. Every clue you come across, every name mentioned, and every minute detail presented will make you want to store it in your long-term memory in case it turns into a vital clue during the court proceedings.
There were times where I would get frustrated with how the "legal process" played out, with the overly submissive judge and backhanded actions of the prosecution, but this just speaks to how impressive the script writing is. I never felt they were just being lazy, it was just a part of the Phoenix Wright world.
You are able to quick save, with only a few points where you are not allowed. I would find myself randomly saving, since you are unable to speed through dialogue the first time you are presented it. Therefore, if you lose your case near the end of the proceedings and are forced to go back to the beginning, you're looking at a lot of time being forced to sit and wait for dialogue to finish scrolling. While this can indeed be cumbersome, it makes you learn to take your time and think through everything instead of just randomly guessing at what the key piece of evidence is.
While the four cases will take up plenty of your time, the re-playability is definitely limited. I would love to see future installments have some way of actually downloading new cases, either through Wii24Connect or even going to a local download point.
Phoenix Wright shows just how amazing a game can be without having to worry about high octane graphics or seeing how many enemies the developers can fling at you. I fully plan on going out and buying the first Phoenix Wright game after I complete this one. As far as I'm concerned, this is a DS must have....more info
fun with lawers While being an Ace at your job you get to defend the innocent and prove the real culpert wrong. In the process you get to know new friends and get to find old ones. Through out the game you hunt for clues and get to say "Objection" and "Hold it" in the court room. If you played the first game(or not) this ame is totaly fun and intresting to play. ...more info
Great game marred by rough edges After playing the original Phoenix Wright, I looked forward to playing this game. It being a lawyer game, and while the rules are (I think) based on the Japanese criminal court system (hence it works differently from American court system), it is more of an adventure / detective game, which was refreshingly different in the current state of gaming.
And it delivers, for the most part. The "psyche-lock" and the inclusion of people (instead of only evidences) adds challenge to the game, which is not a bad thing at all. The gameplay is addictive, if linear (and I don't see anything wrong with that). Many familiar characters return and, if this is your first game in the franchise, don't worry; the first episode will be enough to keep you up to speed in most parts (although I suggest you play the first one first).
Now, on to grudges. The game is mostly well-made, partly because the same game has been made not one, but two times in Japan (and that should, naturally, have completed its debugging process). There is one thing that Japanese people had no control over, and that is localization. The second game gives quite a bit to be desired in that department; this game's format requires it to have a top-notch translator with excellent grammatic correctiveness and ability to localize things that would make more sense in different cultures. The first game did that very nicely. I could not come across substantial amount of grammatical errors, punctuations were right on, and s/he did a nice job of renaming Maya's favorite food to hamburgers. Well, for this game, her love for hamburgers continues, but punctuation is a mess, there are typos every which way, grammatical errors are so prevalent that copy editors would form at their mouths, and localization, while nicely attempted, just is not up to par.
For your enjoyment, be prepared for a bit of Engrish and grammatical errors. After that, you'll be home-free to enjoy one of DS's (otherwise) best games....more info
Best game ever Yes, this is a game where you have to use your noggin' for once. But it's oh, so rewarding as the game progresses, and you get the satisfaction of figuring out the truth. If you own a DS, this is a must-have. Seriously, I mean it. Get it....more info
Like the original, only bigger. You'll notice, however, that I didn't say "better." (In fact, unlike its predecessor, this game only has four chapters; there's no DS-specific chapter at the end, which disappointed me.)
Don't get me wrong, this game is still a lot of fun. All of the things that made the original as great as it was are still around: Plenty of humor, silly pun-filled character names, engrossing plotlines. Many of the characters from the original game are back, along with some new faces; and while I can't say I was thrilled to see Wendy Oldbag again--I know she's supposed to be itrritating, but jeez, does she have to be THAT irritating?--Maya's cousin, Pearl, is a charming if somewhat cloying addition to the cast.
Unfortunately, most of the previous game's biggest drawbacks are not only still present in the sequel, they're actually even worse this time around, which is where the "bigger" part comes in. Spelling and grammar mistakes abound, for instance; and while this probably won't be a deal-breaker for most gamers, for someone like me who majored in English, it's fairly annoying. The puzzles are quite a bit more obtuse than in the last game, leading to even more aimless scattershot attempts at solving them. ("Okay, let's try this. Dang, that didn't work. Okay, let's try this. Cripes, that didn't work either. Okay, what about... ah to heck with it, I'll just check GameFAQS.") Even the locale is less believable, the attempts to cover up the game's Japanese roots more transparent, particularly in chapter 2. The big innovation in this game is something called a Psych-Lock; the way it works is, occasionally you'll meet a character who knows something but, for one reason or another, doesn't want to tell you, and you have to present evidence to get them to spill it. The first couple of times, it's entertaining; as the game wears on, though, the novelty wears off REAL fast as the Psych-Locks become increasingly more difficult to unlock. Somehow, with one chapter fewer than before, this game manages to feel just as long, and that's not necessarily a compliment.
You'll notice, however, that I still gave Phoenix Wright II a 4-star rating. For all of its flaws, it's still a fun and diverting game; it's not for everyone, obviously, but as I said in my review of the original Phoenix Wright, anyone who's still smarting at the sudden and inexplicable murder of the graphic adventure game genre in the late 90's will find a much-needed breath of fresh air in the Phoenix Wright series....more info
Take That! The second installment in the Phoenix Wright series yields yet another story that weaves a complex web of mysteries, murder trials, and of course, "Objection!"s. It has some improvements over its prequel (Phoenix Wright: Ace Attorney) with the health bar rather than the exclamation marks. This allows for penalties with varying degrees of magnitude. Justice For All also is the first game in the series to feature the ever-popular "psych locks" where you must wring the truth from those who are clammed tight. It's the same premise as presenting evidence in court; however, it's only to extract information.
The trials themselves are fun, and Franziska Von Karma (the new prosecutor) is a hoot. If you enjoy reading murder mysteries or books in general, these games are perfect for you. Otherwise, you might think the games are too linear if you're wanting some dynamics. It's all about story in these games. The player is just along for the ride until it's time to use deduction to find what evidence makes what contradiction and so-forth. The good news is that the story is actually quite good! I'd recommend this game (and all the other Ace Attorney titles) to anybody who can have fun even when there isn't any straying from the story....more info
A Good Seqeul If you enjoyed Phoenix Wright's first appearance, then Justice For All is no different. I found the cases easier than the first time around (quite possible because I was so deep into the mindset as a "lawyer" :p) but the whole story was interesting and made me want to finish it every time I opened it up.
The two new key features are the use of Psyche-Locks, which requires evidence to find the truth from a person, and the use of profiles of people as evidence.
Though it is text heavy, which may drag at some point, the pros far outweigh this one con. It's fun, captivative and will make you want more in the end....more info
A fun game ............ This is a fun game, more for adults than children, as there is none of the immediate gratification shoot-em-up action some kids expect. The beginning part of the game is a "training exercise" to familiarize the novice player with the game's structure and intent. After the first scenario this game becomes increasingly more difficult but never becomes impossible to play. Each story part has a satisfying conclusion, and is long enough to be interesting but not so long as to become tedious.
The game controls are fairly intuitive, and game play requires a fairly extensive amount of reading, which some may find boring. I liked it, however.
I'm glad I bought this game and I've purchased another in this series....more info
If you liked "Phoenix Wright: Ace Attorney" you'll like the sequel Game play is almost identical to the first game, with the exception of the new "psyche-lock" feature that requires you to present evidence when questioning people to find secrets they hide. The game has some great new cases that are both funny and suspenseful, and the psyche-lock adds an interesting new challenge to the game.
The only disappointing part about the game is that unlike the first game, there is no "bonus case" designed specifically for the DS. Instead it's just a straight GBA port, which is unfortunate because the bonus stage was definitely the most innovative and fun to play in the original. Still, if you enjoyed the first game, you'll enjoy this one....more info
More for anime fans then someone wanting an intricute court environment. The issue isn't that it's not American enough, it's just you can't really work with much if you want to present evidence that the creators didn't want you to bring to the judge's attention....more info
Phoenix Wright Justice for All The game starts off fast and fun, but quickly hits a bump by the second case and greatly slows down. A little boring and repetitive after that, but not a bad game overall....more info
Great game! A worthy sequel! This second installment of the Phoenix Wright series is better than the first, and the first game was spectacular.
First of all, there are some setbacks. There are only 4 cases in this game (the first game had a bonus case created specifically for the DS). But on the positive side, these cases are all long! In the first game, the first trial was a throwaway case. It was short and just introduced players to the gameplay. In Justice For All, the first case is a full case that will take hours to complete. The second setback is that many of the logic puzzles don't seem as clearcut as the first game. Instead of blowing me away with a "of course! why didn't I think of that," I would kinda just shrug and say "I guess that makes sense." This happens quite a few times, but doesn't ruin the game.
Okay, so what makes this game better than the first is the improved investigation levels. In the first game, players would trudge along and find the missing evidence until it was time to go to trial. In Justice For All, players now have to gather evidence to unlock people's secrets. It brings some of the cool Trial elements to the often tedious Investigation mode.
But more importantly, the last case is truly unique and something I never expected. It takes on a really fresh approach that I loved....more info
"Take That!" I found this game while surfing for some new ones on this very website. I'm sure you've all done this -- the train of link-clicking as you go from one page to the next. I don't quite recall what it was that I was looking for, but I do remember this game catching my interest.
A game about lawyers and court? I was slightly surprised; I wondered how good it could be. Still, the idea of catching lies and inconsistencies really stuck with me and I decided to give it a shot whenever. I practically forgot about it. When I finally did buy it, it was an "eh, okay, whatever" moment.
Phoenix Wright: Trials and Tribulations is no "eh, okay, whatever" game, however. It's intriguing and engaging. The characters are diverse and lively, with distinct, consistent personalities. I can't even tell you how much I grew to love Phoenix Wright, the main character, after these games.
I started out with this game, mainly because I hadn't really been aware that it was actually a sequel. The first case allows you some leeway, in that you are given clues and hints to help you through your first court procedure. There is no section where you must go the crime scene and search for evidence. Nevertheless, the case is interesting and very fun.
This isn't just a puzzle game, where you solve some type of puzzle and then move on to the next stage. Minor clues come back to haunt you, the smallest inconsistencies can buy you an extra day in court. You need to keep a sharp eye out and constantly check your evidence. You need to remember things like when the witness was brought in, what had supposedly happened, and you need to know real-life things. I won't give it away, but do you happen to know anything about UK cars?
These cases are difficult and LONG, no lie. You have to go through testimonies and find the smallest lie or contradiction; you need to try to sort through the cases on your own, see if you can figure out ahead of time what's going on. Most of the time, with me I found that I would guess some things but the real, whole truth would often be beyond my wildest dreams. They really did a spectacular job designing all the details and such.
There are a couple of flaws, however. No playability after you're finished. If you're a loser like me, you may try to replay a couple of the cases, even though you already know all the contradictions and facts. Also, I must admit -- it is a dialog game. Lots and lots of words. And you have to pay attention to these words because they can come in handy later.
The art is fun and sweet, though the games don't FULLY utilize all that the DS has to offer. Also, as I've seen others comment before, sometimes you KNOW what you want to say, you just present the wrong piece of evidence or present it at the wrong statement. You do need to be careful about that.
You also really need to think; should you press them harder? What was their real motive? Sometimes you will be given a few options to chose from and from there, you must pick what you think. Often times, the answer will be obvious, but you still shouldn't rush.
I don't know about any others, but I personally really enjoy the music. I really get into it -- and the music that plays when you make a serious point is amazing. Every time I caught a contradiction, I felt elated. No kidding, I felt like the smartest person alive.
When I first got the game, I had no idea what to do with the first testimony. I couldn't, for the life of me, find out what was wrong with it. And it is tough to adjust to thinking like a defense attorney. But after a while, I got used to it and even began seeing things ahead of time.
Plus, with the DS, it's not much, but one can hold down the Y button and say "OBJECTION!" or "TAKE THAT!" or "HOLD IT!" into their microphone at the appropriate times. I had such a great time doing that, for some reason...
You should definitely give this game, and it's prequel and sequel, a chance. It can be frustrating as heck sometimes and you may find yourselves stuck at one point or another, but the cases are eye-popping and the characters ring true.
Now go point that finger and yell, "OBJECTION!"...more info
Awesome and Captivating Game This game is so much fun! I'm addicted to it after only having it a week. You have to really pay attention to the hints and clues that are given to you in order to use them to get a "not guilty" verdict in court. The game is somewhat difficult in that you have to figure out exactly the right time to present evidence in court or else you are penalized for using the evidence at the wrong time. Getting too many penalties will eventually cause you to lose the case, but no worries, you get to start over from the beginning of the chapter......more info