Shin Megami Tensei: Persona 4
Shin Megami Tensei: Persona 4

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Product Description

Shin Megami Tensei: Persona 4 is a console role-playing game (RPG) for Sony's PlayStation 2. Chronologically the sixth installment in the Persona series, Persona 4 is a suspenseful countryside murder mystery with multiple twists and turns in the plot that will have you guessing all the way to the end.

Chronologically the sixth installment in the Persona series, Persona 4 is a suspenseful murder mystery. View larger.

The silent male protagonist wields a two-handed sword weapon. View larger.

Using Mayonaka TV, you can phase into the television set and enter a shadowy world. View larger.

game play and style are similar to Persona 3, but there are plenty of new twists and additions. View larger.
Myth and Occult Mixed with Contemporary Japan
Megami Tensei was originally based on the novel series Digital Devil Story by Aya Nishitani. A major franchise in the RPG genre, MegaTen games take place in the contemporary or near-future Japan, mixing occult and cyberpunk elements. The games feature mythological references from multiple mythologies, and the player is often asked to make moral or philosophical choices that affect the game's storyline and ending.

The silent male protagonist who represents the player in Persona 4 attends Yasogami High School with Chie, Yosuke, and Yukiko. His entire personality and name is decided and portrayed by the player's in-game actions and decisions. He wields two-handed sword type weapons, but unlike Persona 3, he doesn't use alternative weapons.

Mysterious Murders Abound
Persona 4 takes place in a rural town named Inaba where mysterious murders occur whenever there is fog after heavy rain. The town has a television channel that airs only at midnight called Mayonaka TV, during which it is said that one can see their "other half" while staring at the screen. After hearing about a recent unsolved murder, some characters realize that they had witnessed the murder victim while watching Mayonaka TV.

The protagonist discovers that during midnight when the channel is on, his body can phase into his television set, using the set as a gateway to another world infested with shadows. Mayonaka TV and the town murders seem so connected that it's possible that the victims may in fact victims of Mayonaka TV itself. The characters decide to solve the mysterious murders by exploring the hidden world of Mayonaka TV.

Brand-New Yet Familiar game play
Persona 4's game play and style are similar to the popular Persona 3. Players familiar with Persona 3 will quickly recognize the social links and dungeon crawling game play, as well as the engine itself. The battles also have some similarities, such as the One More system, All-out attack, and the AI controlled support characters.

However, unlike Persona 3, characters can be set to take commands from the player, new glasses allow characters to see through the heavy mist inside Mayonaka TV, and tarot cards can be shattered to summon the characters' respective Persona. Other changes include an increase in player stats from three to five, and the removal of health status, allowing players to explore dungeons continuously.

Let the Action Begin
Battle-wise, Persona 4 lets you directly control the actions of other party members and continually exploit an enemy's weakness. Post-battle card shuffles have added Arcana Chance, which bring you good or bad status depending on the Arcana. Battles now occur after school instead of at midnight, like in Persona 3, giving the player less time in which to do social activities. This turns out to be significant because Social Links now have a greater effect on battle.

At higher levels, the player's allies progress from occasionally protecting the protagonist from a deathblow, through occasionally offering follow-up attacks, to eventually allow the persona of the corresponding ally to evolve into another persona. And persona can retain or even lose weaknesses and can be immune to certain kind of magic attacks. All allies who have their corresponding Social Link levels maxed out now have a chance to survive an otherwise fatal attack, leaving them with one remaining HP.

  • Every copy of Persona 4 is a special two-disc set including the game and a soundtrack CD featuring music from acclaimed composer Shoji Meguro
  • Contains a sountrack CD featuring selected music from Persona 4
  • unprecedented team control with emphasis on developing bonds in the fight to solve mysterious murders
  • 60 plus hours of gameplay
  • Manage and integrate your activities withing each day to determine your progress

Customer Reviews:

  • Keep Working On It Atlus
    Briefly put, the Persona game line should be a combination of Sims 3 and the book and dice game World of Darkness except set in high school. Sadly, it has many flaws and no virtues of these. The music is tedious, the graphics are ugly, and the game thieves from uncredited sources without redeeming quality. The English voice acting is horrible, the anime sequences (like Robotech) seemed ripped from an unrelated anime, and the graphics are dated to old Sierra adventure games.

    I love the basic concept of the Shin Megami Tensei Persona games. Problem being, it's not executed very well at all. Even with the example of the western game Sims 3, Persona sticks to a somewhat poorly wrought story, moronic dialogue, and a plot that wavers between modern day chivalric romance (where it shines) and the authorial decision to interpet that a striking ten day discussion creates eternal friendship.

    This specific Persona game, Persona 4, suffers badly in comparison to Persona 3. There is less exploration outside the city, less identification of the city as something to protect or even worth protecting, less interesting characters, and even exacerbatingly boring school options. Of course, Persona 3 was not a glorious nor triumphant game in any way, even in these presented categories of exploration, identification, characterization, and width of gameplay.

    If I could suggest anything to the game designers, I'd tell them to play Sims 3, to play Mage: the Awakening, to play Rome: Total War. At that point they might build Shin Megami Tensei Strategy, with the Persona games permitting a player to act as an individual agent (with NPC friends) in the strategic situation they are undergoing. Either that or to make Persona more of a Sim-Life at high school, exploring a larger city, making friends and companions freely. Get rid of the tight-knit story, it doesn't work....more info
  • Absolutely Amazing
    If you're a SMT fan, you'll love this.

    If you didn't like P3 you'll probably love this. It has the same great story telling but fixes most the problems that people complained about.

    BTW if you want to get the artbook you can still order that version from here: [...]...more info
  • Persona 4 "Classic"
    Persona 4 is one of the best rpg's i have played this generation (2005-2008) so far. Atlus has truly released a Classic in my eyes. They listened to their fans and changed a couple of things in p4. First of all Atlus added the option to directly command you units. For those of you who have played Persona 3 you will know how much of a godsend this is. The characters A.I. in P3 was very good but sometimes they would do moves that were just down right stupid and you would usually end up dying from their mistake. In p4 they solve this problem by letting you command what moves the other characters in your team preform. Another great addition is the ability to be able to just warp to the map instead of having to walk all the way out of the area. What i mean is in P3 you would have to walk all the way out of the school area in p4 they made it to where you just press square and a nice little menu comes up asking what you want to do or where you want to go. A great time saver.

    The combat is mostly the same as p3 but there are new added persona. Also when you get knocked down now you do not have to was a turn getting up.

    The story is very good its a murder/mystery and you are trying to figure out what the heck is going on around you.

    Overall the characters are great and the game is just fantastic if you are an RPG player i suggest not passing this game up....more info
  • A Good Sequel to Persona 3!
    If you played Persona 3 FES then you will know what to expect, but if not then this rpg here spices up the genre. This game takes place in a modern Japanese setting and each person can summon a spirit (Persona) that casts magic for the user. The fights are turned based but with it's own style. You basically live out a year (Game time) and interact with your other characters; dating, hanging out, etc. Then at night you venture into a tv world and fight evil shadows. Definitely a game you'll have to play to believe, and trust me you'll be glad you did.

    If you love rpg's do yourself a favor and "GET THIS GAME!"...more info
  • Expected No More And No Less
    This game will mostly appeal to those who enjoy the MegaTen series. As a sequel, it's game-play is almost just like it's predecessors, which is a good thing for those who don't like major changes when it comes to sequels.

    You start off as a high school student ( in the manga his name is Souji Seta ) who just transferred from the big city to a small town called Inaba, due to his parents partaking in oversea jobs, thus forcing him to move in with his uncle and younger cousin, Kojima and Nanako.

    Later on, a heavy fog sets in the area of Inaba and during one of your classes, your school is dismissed due to an emergency, which ends up being mysterious murder of an announcer woman. Her body was discovered nearby, mutilated and hanging on a TV antenna on the roof of someone's house (Must suck to be the owner of the house). The police investigators are at a lost as they can't seem to figure out how she died or if someone had murdered her, this is because her death was most likely done by a supernatural cause, but the police won't believe that.. They never do. But they gradually run into more murder/homicide cases and all of them show up when it's "foggy" out. Are these cases somehow related with the mysterious fog? ...Maybe. The cases are also somehow related to Television, as a rumor about watching the TV with the screen blank at mid-night on a rainy day, a person will show up on screen ( This is called " the Midnight Channel" ), but you'll get more info on that when you actually play the game. This also has some sort of connection to the murders.

    You'll eventually get to the good stuff when you suddenly start to awake to your Persona ( A living entity inside you, or your other self which is a being that basically gives you all your powers in the game. Sadly you don't get to have an Evoker this time, this means no more shooting yourself in the head with a toy gun. Instead, you''ll be breaking Tarot cards that appear out of no where.. ) and at one point you'll have the ability to strangely go into your TV ( Or any TV, but you'll only be using one through out the entire game ). On the other side of the TV is an entirely different world infested with monster-like creatures called Shadows ( Brings back memories of Tartarus from PE3 ) and it's basically up to you and your friends to explore the TV world and find any ways to solve the murder cases and prevent anymore people from dying mysteriously.

    Anyways, for game-play:

    Battles: You encounter battles the same way as always, as you wander around the TV world there are various forms of shadows lurking about. Either you get to the shadow blob things first by giving them a good whack to the head with whatever weapon you have, or they get you ( this effects being ambushed or having the upper hand with a preemptive attack.) Battles are fought basically the same as in PE3. For those who aren't familiar with previous Persona titles, it's basically turn-based, you have your attack, guard, and special skills. You still have your Rush and all that good stuff, nothing different, also ( I don't remember if you can do this or not in PE3 since I never tried until now) you can chose your party to act on their own (via computer) or you can chose to manually control them, but you'll have to switch battle tactics in order to do that, the default party tactics are always on computer and it's a big help to switch them to manual since they aren't exactly your smartest fighters. It's highly suggested that you take your time and try to NOT avoid battles, since if you're not at a good enough level by the time your get ahead in the game and face a boss, you'll be sorry. )': If you balance out your leveling the game should flow smoothly, but being lazy will end up leaving you frustrated. The battles may get a little repetitive, but all RPGs are like that. Once you get the hang of things (Like getting the enemy's weaknesses down and etc, which will make battles come out easy as pie ) it'll eventually grow on you.

    One little nice adjustment in battles is that when you hit an enemy with it's weakness and knock it down ( like a fire element attack if it's weak against fire), and you hit it AGAIN with it's weakness, it'll stun the enemy or make them dizzy, so basically the first weakness strike will knock them down and the second will make them dizzy. Unlike in the previous game, if you hit them with their weakness it'll knock them down, but if you hit them again it'll wake them up out of their stunned/knock-down state...which made no sense whatsoever.

    Character Interactivity: Okay here, you actually have to interact with your friends and family ( being a angsty loner won't get you anywhere!).

    Most interactivity will launch character sequences and you get to see your character's relationship with other people develop over time ( the more, the better, especially since it effects how strong your Persona is). You have these things called social links, which is basically a link or special bond to certain people you interact with. When you converse or hang out with your friends, saying the right things or making the right choices will make them like your more, thus getting enough points for that, you can level-up these social links which will make your Personas stronger.

    The social links are exactly the same as the ones in PE3, the only real difference is that every time you level-up a social link, it doesn't give you this big dramatic sequence where your Persona talks to you in your head and tells you that your bond with x Arcana has strengthened and blah blah blah.. Instead this level-up image with the corresponding Tarot card pops up and says LEVEL UP along with a bar that shows you how much you've leveled that social link until it's maxed out. Also, leveling your social links with party-members will get them to learn new passive abilities like helping you out during battle by snapping you out of rage, or taking a fatal blown for you if your character's about to take a lethal hit. Another new addition is that when you max out social links with your party members, their Persona gets reborn into another Persona. Kind of like a big upgrade.

    Music and Sound: .. It's actually pretty good! I already have a lot of the tracks stuck in my head as most of them are pretty catchy. Most voices are bearable, if not good. I'm personally fond of the main character's voice and his friend, Yosuke, great voice actors. ( Voiced by Yuri L. AND Johnny B., those guys voiced a TON of games together... Tales of The Abyss (Luke and Guy) and .Hack//G.U ( Haseo and Kuhn) anyone? Johnny's also voiced Nero from DMC4 and Ichigo from Bleach lol.)

    Graphics: The graphics have improved compared to the previous game, plus there seems to be a lot more character animation while you're in 3D and it's fun to watch. You still have your awesome 2D anime cut scenes, and those always look good.

    Set-Backs?: The only thing major here is that when you go into the TV to "Save" people, you have to save them before a fog comes ( The weather channel on TV will be a big help, so be sure to check every now and then ) else you'll get a Game Over and will have to start over from the week prior. Of course, they give you PLENTY of time, and it's easy to tell when the fog comes because they only come after 2-3 or days of rain.

    Other Parts Of Gameplay: You also have other stats in the game you can raise, which are very essential in gaining new acquaintances and earning your social links. This time your set of stats are Knowledge, Diligence, Understanding, Courage, and Expression. You can raise any of these through all sorts methods, such as getting the right answers in class, studying, or participating in part-time jobs (which can also earn you money ). Of course, a lot of cases in the game, you'll need to use your brain. There are times where you'll have to think like a detective and break everything down into the facts ( I personally thought it was fun, especially when you get it right! ). Also, the questions you get asked in class are mostly trivial, some or most, you may have absolutely no idea what the answers are as the questions are very difficult but some are easy ( I'm in highschool , but all of the questions are REAL, not a bunch of bologna they threw together just to make you mad. You might have to result to using the internet to find your answers, of course, you'll learn something new afterwards ( I learned..A lot of things. Like, in Japan, a robber would most likely break into your house at 8 in the morning or that the Egyptians used eyeliner as a type of repelant.. )

    Other than that, the game is overall, entertaining ( a lot of the scenes in the game are amusing ) of course everyone has their different tastes in games. I'd suggest this game to any MegaTen fan or RPG gamer. Those who are more for action RPGs might not like this game since this game takes a lot of patience and strategy. Plus they talk A LOT ( lots of reading, but it's not wise to skim through them. )

    ...more info
  • Brilliant, just brilliant
    It's becoming ever more apparent that the PS2's days are numbered, but just like they did last year, Atlus has delivered once again. Shin Megami Tensei: Persona 4 continues what Persona 3 (and Persona 3 FES) started in completely re-inventing the RPG series, and while it doesn't leave quite as large an impact upon the gamer as the last game, Persona 4 is a brilliant game in it's own right. After meeting up with your group, strange killings begin to happen, leading you into being able to travel into the mysterious Midnight Channel, where you are able to unleash personae and navigate randomly generated dungeons. While the dungeon floors aren't nearly as deep as the last time around, the game is all the more fresher because of it, and once again you're entrusted in keeping up relationships and personal growth in order to succeed during combat. The characters and story are deeply developed, the combat is fun, and the multiple themed dungeons are inventive, varied, and beg to be explored. If there's any drawbacks to the game, it's some occasional camera issues, and the fact that presentation wise, virtually nothing has changed since the last game. That aside, Shin Megami Tensei: Persona 4 is an engaging, addictive, and brilliant RPG that offers so much to keep you occupied, and may very well be the last, great game we'll see on the PS2. If indeed it is, what a way to go out....more info
  • Fantastic game for the jrpg fanatic
    I was blown away when I first played Persona 3, and then blown away yet again when P3:FES came out. Because of this, I had high expectations for Persona 4. Needless to say, not only did the game meet expectations, it exceeded them.

    This game has a few elements that the casual gamer might find difficult to pick up, and the day-to-day social activities might not appeal to some gamers.

    The translation for the game is spot on and the voice-actors fit the characters pretty well. I haven't stopped playing it since I received the game and it's been 70+ hours.

    All-in-all, this is a must have game for jrpg players. ...more info
  • Accessible LIke A Pop Song
    Persona 4 belongs in the conversation of upper echelon RPGs in the Playstation 2 catalogue (no hyperbole intended.) RPGS are known for their inaccessibility; they often cater to a niche market. Sequels can be intimidating for new comers but Persona 4 gets rid of many potential gameplay mechanics that could otherwise be a realization for tentative gamers. Persona 4 combines elements of the dating/social-simulation genre, elements of a dungeon crawler, and monster raising. These monsters are called "Personae," the embodiment of facets of the character's personality. The game does a great job of "fusing" these different gameplay elements together.

    The definite recommendation does not come from gameplay alone but rather presentation. This game is slick! The atmosphere feels very modern, and trendy. The characters are quirky yet likable, reflecting the personality of their surroundings. The game is like a comic book in how it moves quickly from scene to scene.

    My main complaint -and this also is true of its predecessor, Persona 3--is that the game pacing is deceiving at first. It takes about thirty minutes to an hour before you are plunged into the game. It is true that the context of the story needs to be established (neither can I offer an ample alternative to what the developers have chosen.) The game makes an assumption that you will stick with the game for more then an hour (and I assume with the current economic downturn you probably will.)

    Persona 4 is a great title this late in the Playstation 2 development cycle. The game is relatively attractive and plays great. Truthfully, game sales should not dictate the legacy of a game. Persona 4 can easily go toe-to-toe with any of the hard hitters in the Playstation 2 catalogue.
    ...more info
  • A Good Sequel to Persona 3!
    If you played Persona 3 FES then you will know what to expect, but if not then this rpg here spices up the genre. This game takes place in a modern Japanese setting and each person can summon a spirit (Persona) that casts magic for the user. The fights are turned based but with it's own style. You basically live out a year (Game time) and interact with your other characters; dating, hanging out, etc. Then at night you venture into a tv world and fight evil shadows. Definitely a game you'll have to play to believe, and trust me you'll be glad you did.

    If you love rpg's do yourself a favor and "GET THIS GAME!"...more info
  • I Want More!!!
    I have to admit that jumping into P4 right after playing P3FES for over 100 hours was a little hard getting used to. There are many aspects of P3 that get carried over to P4 with certain twists that take some time to get used to (like the new battle tactics and a Velvet Room without Elizabeth). But after a few hours with it, P4 definitely felt a step above P3's play engine. My only letdown was that the story wasn't as epic as P3's, but the characters are definitely more fleshed-out and memorable. The Persona series is quickly becoming my obsession and I may soon even ask myself "Final Fantasy who?"...more info
  • Persona 4, great game
    This game is a good buy. Story is nicely done, gameplay and soundtrack are great, and like the relatonship aspect of it too....more info
  • The Girlfriend Review
    Sometimes, being a good girlfriend means sitting on the couch and watching him play a game or playing a game together. I'm a moderate gamer, the new controls are generally more complicated than I'm willing to commit to. He is a hard core gamer. Some games are easier to watch than others, and some are easier to play. This review is not for the hard core gamer. This review if for the girlfriend (or boyfriend, who am I to judge?) that sits on the couch and watches.

    Persona 4 is a great girlfriend game. We jokingly refer to it as "time to watch the anime". It's a single player game, so my involvement is limited to "don't say that...say this" or "I don't think that's the right answer...." The characters are interesting and the game is very story driven. With the exception of battle days, which don't happen all that often, the game is actually almost entirely story. I won't get into the plot, but if you're a fan of anime, you will enjoy this game. The game play is intuitive and you will rarely find yourself at a loss wondering what you should do next. The Persona fusing is the most complicated thing about the game, and I usually check the laundry or load the dishwasher when it comes to that point in the game. There are many games that I have sat through in defeated resignation, this is not the case with Persona 4. I'd find myself telling him that it's been 3 days, when are "we" going to play the game again! I hate to admit it, but I think I had a little crush on Rise! Great characters, great story, a great time overall....more info
  • Sending the PS2 Off in Style

    +Incredibly deep storyline
    +Well recognized art style
    +Very well written story
    +Fairly good voice acting
    +Great soundtrack
    +Improvements in the battle system are welcome
    +All around absorbing gameplay


    -Sometimes you'll feel the pacing needs work

    The market for JRPGs is pretty crowded when it comes to the Playstation 2. There are a multitude to choose from. If you must pick up one JRPG for your Playstation 2, however, it should be Persona 4. Just when it seems like we should send the Playstation 2 off, along comes a game that makes it worth playing again.

    The Persona games, in particular, are known for their incredibly absorbing and mature storylines. This one plays out a lot like a murder mystery that you and your allies must solve. It begins fairly slowly but it's a lot more complex than simply trying to solve murders and mysterious disappearances. This isn't your typical JRPG. It's a pretty dark game with some heavy themes. But for the most part the presentation is very well done. It takes a moment to really take off and get going, but when it does you'll find it to be like a ride you never want to end. It's a deep and enticing story filled with rich characters. The dialog is well written and has its own charms to help Persona 4 stand out as easily one of the best RPGs ever made.

    Part of solving things is getting yourself into the Midnight Channel. Your characters will have to go into the Midnight Channel and rescue missing people. You'll have to be weary, though. As changes in the weather can have a pretty big impact on things. You must go into the Midnight Channel and save someone before the fog comes or else they will succumb to death.

    At its core, Persona 4 plays very similar to Persona 3. You'll go roaming around dungeons that are swarming with enemies. Battles are contact based, but you'll find yourself wanting to battle. It's surprisingly addictive to do so. The battle system itself is pretty easy to learn as it's very straightforward. If you've played Persona 3 it isn't really that different.

    One of the biggest problems with Persona 3 was the inability to control other party members in combat. This resulted in some of them doing things that could potentially do more harm to you in the long run than help. You can actually control everything that goes in in battle in Persona 4. Persona 4 also isn't really a hard game. You might have trouble with bosses but for the most part it's a lot easier to plow through than the previous installment.

    Of course, you're not always spending time in the Midnight Channel. You have a life to lead outside of that as a student, and that's fairly important as well. This helps to really flesh out Persona 4's character development as you have to also be a student. Yet this plays a very large part in the game. As a student you have stats that are helpful in forging other relationships with characters. You'll want to improve your social status as well. It can have plenty of benefits to you in combat.

    The only real problem with the student life mechanic has more to do with the pacing of the game itself. Persona 4 is a very absorbing and breathtaking story, but there are times when you wish it would speed up or pace a little faster. As much as living the student life can be interesting it isn't nearly as rewarding as the Midnight Channel. At the very least, though, Persona 4 is a very deep and complex game.

    The visual style of Persona is very unique. There are some animated cutscenes which are just astounding to watch, but the art style in and of itself is worth noting as well. It doesn't take the Playstation 2 to its limits, but it's art over substance approach help it out a little. The environments are quite pretty to look at and the game, for the most part, runs pretty consistently. The battle animations are pretty solid and fluid. The music is also very stylish and fits perfectly with the rest of the game. The voice acting isn't the greatest but it isn't too annoying.

    The only thing that has the potential to hold Persona 4 back is the pace at which the story moves along. This is actually pretty easy to forgive, however, as you'll probably be too busy forming and improving your social status and battling to care too much that the story is sometimes moving a bit too slow.

    Other than that one small problem, Persona 4 is a good enough reason to bring out your Playstation 2 for one last JRPG experience. Persona 4 is a masterpiece that isn't to be missed by any JRPG lover....more info
  • I love this game. Its almost on par with Final Fantasy X or VII(PS2).
    Can't wait to play Street Fighter 4 and Fallout 3 but for now...Persona 4.

    So before I start my review. I've been playing RPGs since I was 5, I'm currently in my mid 20s. Right off the bat if you're a hardcore RPG fan then you will love this game. If you're into fighting and FPS this probably is not the game for you unless you want to take a break from another genre.

    I read a lot of reviews before I bought this game and was really excited about the concept of social linking and fusing special characters. The only thing that turned me off about the game from reviews were comments about 2-4 hours of cut scenes. Just the thought of that was a deal breaker. But I bought the game anyway.

    So here's the thing that was misleading about the 2-4 hour cut scene comments. Yes you might not get a chance to battle anything within the first 2 hours (NOT 4 hours). BUT, you do get to control the character, and that time is actually spent making friends, learning the layout of the city, and going to school. I was relieved and the 2hours went by very quickly as you're constantly doing things, not sitting around watching cut scenes only.

    As you play this game though, 2 hours will fly by quickly during any day you play. I've already logged 87 hours of game play. And this is just my first play through, you have to play it twice to fully beat the game. And the second time around you do get to keep certain skills and equipment which make the game experience difference. I don't really think that's a plot spoiler.

    If I could change anything about the game it would be the amount of activities you could do in one day. More would be better. Two I wish that the game lasted longer than one school year, how about the entire 4 years if you're hardcore enough to put the time in. Can you imagine doing a 2nd play through after 4 years in the game world? What'd that be? 800 hours? HAHA. Count me out, but it would be cool.

    Besides that there's not too much I'd change about this game. Maybe make some of the steamier scenes a little more graphic ;)!

    Overall, its pretty kid safe, I'd say 13 and up. My girlfriend loves the story line so when I'm not in the dungeons she watches me play for hours cause we get wrapped up into it.

    I have to say I've been VERY disappointed lately by the RPGs being offered on consoles. And this has been the first GREAT RPG since Final Fantasy 7, 10 and Shinmue 2.

    Anyone ever played Crystalis for the NES? Loved that game.

    And don't worry I only play this game 3 nights a week. :)

    ...more info
  • Persona 4 is AWESOME!!!!!!!!!!!
    I love this game. I have always loved Japanese games since they have very pretty art. I don't like games that are totally fighting styled because I think that is just boring.

    There are so few English games that include social interactions of any kind (Except maybe the Sims series), which is just so sad!! A lot of Japanese games have it, which is why a lot of females play Japanese games. Too bad I don't understand Japanese. I think Persona 4 is sort of a game that even female can play (too bad the main character can only be a guy!) I really do hope more games like this come out!! I was so into the game!

    Plus the game is hilarious, the story is intriguing too. Usually I stop playing a game after a few days but this one I actually played for much longer than normal!!! If there is a Persona 5, I will definitely buy it!
    Actually I just brought Persona 3 FES. Kind of backward but after playing Persona 4, I want to collect this series!...more info
  • Better than Persona 3 in every way
    Persona 4 was created immediately, so it's been said, as a result of feedback from Persona 3's new system. At this point, I haven't completed the game yet. But the improvements really show.

    This game is better than Persona 3 in almost every way, from story to game play. You'll be playing for a couple of hours before you even get to the first battle. And it's at least 3 hours until you're left to explore any dungeons. Also, remember those long runs in Persona 3 where nothing would happen, between the full moons? Gone. Being in what seems like the same dungeon over and over again? Also gone, kinda. Well, the repetition is not as bad. Let's leave it at that.

    And how about not being able to control the other characters? Yup, that's changed too. Of course, this makes the game much easier, especially for people who slaved through the Answer.

    Other good changes: The story is better. Remember those 20 somethings who disguised themselves as teenagers and populated the Gekkokan High's SEES dormitory? Well, they're way more realistic now. Meaning, they act and talk like real teenagers (Junpei being the exception in the original).

    Some things have changed, but not for better or worse.

    There's also no more dark hour. Instead, you enter into the Midnight Channel, a flatscreen plasma TV set that connects you to dungeons. The setting is more rural. The animation is also a bit different, but you can just look screen shots to see that.

    I don't want to get into the story, because it'd be too many spoilers. But let's just say this is more of a mystery novel. Or at least it seems to be.

    In a way, this review is completely unnecessary. Persona 3 was a game that needed few improvements, and this installment managed to provide almost all of them. Anyone who wanted to buy this game before it came out is going to love it, and I'm jealous of those new people who are going to get to experience Persona 3 and 4 for the first time. I'd love to do that again.
    ...more info
  • Not much different from P3, and thats a good thing
    Persona 4 is so similar to its previous iteration that if not for the fact that you live in a house rather than a student dorm, you'd almost think you were playing the same game.

    That's not entirely true. The story this time around is vastly improved. Rather than "There's a tower, lets explore." "Why?" "I dunno. That guy asked us to." "Whys he want us to?" "Dunno. Never asked." You're more a Scooby Doo gang, following on the heels of a murder mystery, in which people appear in a bizarre television broadcast before turning up dead, with nary a deus ex machina corporation or chairman in sight. You're dropped in the middle when a girl from your school whom you met the day after arriving is the latest victim.

    Any fan of the game will recognize and instantly fall in line with just about everything. THe Velet Room setup is similar, Margaret replaces the annoying robot from P3, and now speaks with inflection in her voice. Dungeon crawls are more annoying, in that you have to buy return potions rather than having those warp points that I found useful. Various settings now replace the tower, and you're pursuing a person through them, rather than just seeing whats above the next staircase. The bonus system now only features Personas and penalties, which I find stupid. The bonus cards made the game a lot swifter, and made it worthwhile to grind that you might get a boatload of gold or some nifty gear, or bonus XP. Now its just turned a grind-a-thon into a grind-a-nom-a-thon-a-con. This is to be expected, but I still frowned after learning that feature had been cut.

    Characters have improved in this incarnation, and feel more like people, rather than archetypes. Junpei from P3 was supposed to embody the "real person" to help stave off the feeling that you are playing a game, and that quality has been extended to every main character this time around. You have the shy introvert sick of being dumped on by her parents, the quirky energetic girl you tries to overcome her personal fears with boundless energy, and the smart and also dumb slacker who manages to be friends with anyone. If that doesn't remind you of 3 people YOU knew in high school, it must've had less than 50 people. Social Links are a bit better put together, and advance under circumstances other than date after date after date.

    Overall, the game has improved. A couple aspects did not move in the direction of good, but those are more personal nits than anything. The setting is more realistic, with a better flow and feel. Personalities are better fleshed out. And the story has enough elements that're weird ore creepy you don't get a feeling of drudging along. And the best part is, you no longer wince every time you use your powers becuase it looks like you're blowing your brains out....more info
  • Bonus Artbook and CD Still available (as of 12/14/08)
    In case you're curious the bonus artbook and CD offered by Amazon with this game are included while supplies last.

    I ordered mine from Amazon on December 14th and received the bonus materials. So these *may* still be in stock.

    FYI: the artbook and game come packed together in a bubble mailer inside an Amazon shipping box. The CD is actually inside the game case....more info
  • An Overall Great Experience.
    For many of you who enjoy the Megaten series (Persona, DDS, Nocturne, etc), you will instantly enjoy this. Two years ago, Persona 3 (P3) broke onto the PS2, creating an influx of newcomers and old school gamers alike. It provided a unique battle system, an intriguing dark story, a plethora amount of characters, and overall a great experience. Persona 4 is a standalone game, bringing many of the features, settings, and atmosphere from P3.

    You are a silent protagonist who transfers into a rural area. Soon enough, you find something mysterious and dangerous. On one rainy night, you look into a television. Voices begin to ring, the storm seems to enrage, and the television flickers on and off. Reaching into the t.v, you are sucked into a whole new dimension.

    Interesting, is it not? You'll find many mysteries held within the storyline. Unlike the city life in P3, you're in a very small town called Inaba.

    The battle system holds it's true colors. Although, this time around, there are some tweaks for the good. In P3, you were unable to control your allies, they were under the influence of the AI. All you could really do was give them certain commands. This time around though, you are able to control their every move, from item using, attacking, defending, etc. The all-out-attack is still implemented and the battle mechanics overall are ALL the same.

    For those who have played P3, Tartartus was a large dungeon with many different themes and atmospheres. Instead of that, the dungeons in this game are spread out. Giving a more variety in gameplay.

    Many of the things you find in P3 and, to an extent P2, are all found in Persona 4. If you love the Persona series or you are a newcomer, pick this up, it's well worth your money.

    (Side Note: For those who pre-ordered this game, the art-book is quite large (100 pages) and provides a few major spoilers. It's highly recommended you wait to look at it later. Although, the presentation of the package is wonderful, giving both the artbook and soundtrack is awesome).

    +Fast-paced action.
    +A great, long story. Develops quite fast.
    +Interesting concept. Different from many other RPG's.
    +Amazing soundtrack and character voices. It won't disappoint.
    +Different Endings create a twist.
    +Characters have a lot of depth and stories behind each one (Social Links)

    +-Graphics are good for the PS2.
    +-No drastic changes have been made from P3
    +-A lot of talking, get ready for some good sit-back dialogue.

    -Long adventure may tire some people out.
    -Town is somewhat small, not many places to explore.
    ...more info
  • my new favorite gaming franchise.
    For years I've been playing the same, mediocre RPGs. The names change, but nothing else seems to.

    The Shin Megami Tensei series, on the other hand, has been making widely original content from the beginning and hasn't looked back. I sit here and look at Persona 4, and it's predecessor, Persona 3, and I'm just amazed at the amount of content thrown into these games. The games are so deep, I've found myself easily playing 90+ hours, just on the first playthrough. However, I'll be starting my next playthrough soon, because I hadn't even begun to scratch the surface through that 90 hour journey.

    Social Links: One of the main things that makes the Persona series so spectacular is it's bizarre popularity system. You make friends. Have serious (sometimes intimate) relationships. Take tests. Become more popular if you get high scores on your tests. Get more friends. And these friendships are merely the tipping point of the game. These Social Links may seem to be pointless at first, even if they do provide some deep stories and hilarious commentary, however, once you cross over to the "other world", you'll find that these mean more to you than you think. Now, remember a few minutes back, when I said it took my 90 hours to finish 1 game? I didn't even get half of the Social Links. There are a freakin ton.

    Because you're ranked high socially with so and so, you're able to form stronger and more meaningful Personas, which in turn, will be the main decider in any battle you face. If you have a terrible Persona when facing a random battle, you're dead for sure. And then, just to add a bit more to the mix, as if P4 doesn't want to be like it's father, P3 (which would be fine, if it were), it decides to ALSO make a difference in your own party members. Now, if you're incredibly close to Chie personally, she'll take deadly hits for you; knock out enemies you're struggling with; heal your status ailments. And not only that, but unlike P3, you now have control of all 4 party members. Which makes things a tad easier :)

    And by now, if you're still reading this, it probably sounds like these social links are the biggest amount of story this game will get. That's pretty incorrect, actually. These social links are only tiny side plots in this beautiful adventure. The main plot / theme of this game goes beyond the Social Links, and really makes a social commentary on our own world and society today.

    Then add the insanely odd style (the art, the colors, the backgrounds, the music) and it somehow manages to work perfectly with the path the own game goes down. Pure genius all around. AND it's on the ps2. It's 40 bucks and it's better than almost any game out so far on the new generation consoles. Come on RPG fans. You need to get into this underrated series already....more info
  • Shin Megami Tensei: Persona 4
    Great game. I like the way the changed the persona came around. I enjoy this game alot and there are alot of ways to build up your levels....more info
  • One of the best games ever, no hyperbole.
    Persona 4 was introduced to me by the guys on, who started a video series that recorded them playing this game. The game's hilarious dialogue and situations coupled with their brilliant quips and responses made for an addictive set of videos. I was no longer content living vicariously through the guys on the site--I had to play this game for myself.

    And I was not disappointed! The story is awesome, the characters have real depth to them, and the production values are great. Good graphics, cool cutscenes, and much of the voice-acting is top-notch.

    The game is interesting in how it's essentially Final Fantasy with a bit of The Sims mixed in. Or maybe The Sims with a bit of Final Fantasy mixed in. You have your world-saving quest as you always tend to have in RPG's, but there's also a huge social element in which you build friendships, spend time hanging out with people, etc.

    The game is really lengthy, but don't let that intimidate you! This game is amazing and must be played!...more info
  • From a guy who doesn't finish games
    I first saw this game on endurance run, which first pecked my interest. I completed this 60+ hour Japanese role playing game with great interest. The story will hold your interest if you are at all interested in role playing games. The graphics are classic PS2 and occasionally makes somethings harder to pick out of the environment, however the game makes up for this with an intuitive battle system, story, and pure enjoyment....more info
  • One of the best RPGs of all time
    First of all, I want to say that I LOVE this game, and I would highly recommend it.

    Next, I have to address the points of the person who gave it 2 stars.
    (1) the music - yes, it gets a bit repetitive (but what RPG's music doesn't, especially when it's such a long game?). They could've added more, but what they do have carries emotion, it's catchy, never grating. I was actively humming along.

    (2) the graphics - this is a PS2 game, so you can't expect more than PS2 graphics. That said, I had no problem with them.

    (3) the English voice acting - it was GREAT. Far exceeded my expectations. That 2 star guy has NO IDEA what he's talking about. Clearly, you haven't heard much english dubbing. The actors were well-suited to their roles, and the way they delivered their lines was spot-on - they were able to convey the level of emotion that was required of them. I certainly felt emotional (or laughed at loud) at many points.

    Of course, it has its flaws... the game had a bit too much control for my liking (as in, the game would tell me what I was going to do or say next at certain points when I would've liked to decide myself), and some choices that I made had no impact on the main story (I understand why this was done, it would've made the game much more difficult to make, but it sometimes made interactions annoying).

    But overall, it was a LOT of fun. The storyline was utterly engrossing; I was dragged in and actually sad to finish (even after 100+ hours, going through both a bad ending and the true ending). It had some depth to it; there were times when I just sat back and reflected on what had been said. I was charmed by the characters, and intrigued by the mystery. The enemies were unique, especially the bosses. The battles were challenging, but never to the point where I wanted to quit.

    It was just... awesome. Go out and buy it! :)...more info
  • Great just not as Great as Persona 3
    This game was really Fun and had a really good story but The overall emotion of the Game does not compare to the Emotions I felt when playing Persona 3 the charecters the story of P3 were better overall but P4 was a very Good game the problems I had with P4 were the voice acting which was alright but the execution of some lines felt strange and unconvincing and the music was annoying like P3 but if you havent played P3/fes yet I suggest you play it first ...more info
  • If you enjoyed P3 there is no reason you wouldn't love this sequel!
    After playing through both Persona 3 and Fez, I have become a big fan of the serious. I played through a little bit of P4 and have noticed a lot of little tweaks here and there--ranging from battle/fusion to the social elements of the game. I have also found all the changes to be an improvement that has made the game even better. Don't worry, the challenge is still there! Perhaps the last great RPG to hit the PS2 and one that will become a classic in my eyes in the years to come. ...more info
  • Another Shin Megami Masterpiece!
    Shin Megami Tensei: (Reincarnation of the Goddess)
    Persona 4 developed and published by Atlus for The PS 2, and the sixth installment in the Persona series, Persona 4 takes place in a fictional Japanese countryside Inaba. It features a weather forecast system with events happening on Fog days to replace the moons in P3 phase system. Its story is a suspenseful countryside Murder Mystery with multiple twists and turns in the plot.

    Set 14 months after the end of Persona 3 on April 11, 2011, The player discovers that a rumored place called "The Midnight Channel" is actually real. On rainy days, a person can look into any television set and observe events in the Midnight Channel.

    Those that have learned how to use Personas also have the ability to reach into any television set and enter the Midnight Channel directly, though they must be able to fit through the set's screen, and each set will lead to a different location in the Midnight Channel. The weather conditions inside the Midnight Channel are the opposite.

    The whole story is interesting but it gets even more interesting at the end, when you get to early December the game makes YOU solve the big case instead of having the game solve the mystery it self, Your actions shapes the grand ending. so depending on your action and how smart you are, if YOU can't solve the mystery you'll most likely get a quick abrupt no questions answered ending.

    In case you don't know this game has around Three Ending (two are similar). I know this because I used multiple saving files, and of course the Best ending IS if you manage to solve the ENTIRE CASE by your little self!

    ****Spoiler Alert*****
    If your FINAL battle wasn't with Izanagi-no-okami
    then I suggest you to go back in December 3 and Try, try again. (hint: answer Yosuke's five questions correctly without fail)
    ****Spoiler END*****

    The story is definitely solid, the character are really interesting, the soundtrack is decent, and the battles are intense. A overall great experience.

    This is an Epic RPG that should NOT be missed, This game really shows that you don't need super advance Graphics to enjoy a really good game.

    ...more info
  • It's okay.
    You're the new kid in town, there are a bunch of murders, and one of your cohorts wants to sleep with you but he's too punk to admit it.

    There's an old woman who sets fire to her dead husband's letters, a dungeon boss that's a half-robot/half-girl that wants to be all-boy, and you fight inside of a television.

    People die when the weather is foggy, your uncle hates you, and there's a little boy who grew inside of a stuffed bear after it escaped from the demon dimension.

    You can have multiple girlfriends at a time, your allowance is $400, and sometimes you wear glasses. You're quite pimp.

    Of all of the Tarotistic, Freudian, demon-slaying, day-job-hustling high-school simulations I've ever played, this is definitely one.

    Eagerly awaiting "Persona 5."...more info
  • Strongest Rpg of the year that deals with real issues
    Warning: May contain very subtle minor spoilers

    I adored Persona 3. I owned both the original P3 and even got Fes so if you called me "fan boy" in this regard I'd nod vigorously. Normally it is the case of a fan to say "Oh , nothing can beat my favorite game!" but in the case of Persona 4 I have to kick my elitist pride in the private area and accept that p4 is better than p3 in just about every way.

    First thing I noticed is these seem like real kids. Chie is a tom-boy who has trouble catching the attention of guys whereas her friend Yuki is gorgeous yet is in a situation in which she feels as if her life is planned out for her. Yosuke is the typical class clown in some regards but in others he is very steadfast and devoted. Indeed all your friends have more than one layer and they struggle with many issues including feeling trapped into roles they do not want or questioning their own sexuality.

    Even your character the "silent protagonist" has to deal with a work-a-holic uncle that is apart of the police force while having to help his adorable cousin Nanako by doing activities with her so she will not spend most of her days simply making breakfast, doing laundry, and singing the town mall's theme song.

    While Persona 3's characters were endearing they seemed a bit shallow. None of them had to confront skeletons such as "Am I gay?" or "I know that when I'm up on that stage singing these songs everyone sees me as an easy slut."

    Whereas before "shadows" were just aimless monsters in Persona 4 they even manifest as darker psyches of the main characters. They must be defeated than embraced for each protagonist to awaken to their inner self. This approach makes everything a lot more personal and even the dungeons are varied representing each person trapped in the other-world instead of being monotonous floors in the same tower. "Keys" were also added thus certain doors or chests cannot be opened without them.

    One thing I'll confess is Persona 4 is harder. I got laid to waste fighting Kanji's sensitive brute shadow and before that Yuki's caged Phoenix shadow and the Contrary King like-wise dished up plenty of bruises. This time your tactics have to be really well thought out. Fortunately unlike in Persona 3 you CAN manipulate the actions of all your characters in persona 4. Just go into your tactics menu and place them under your direct control.

    The music is what you expect of Persona and is a mix of techno, emotional J-pop, and a bare minimum of heavier tracks. As with the other game it does well for the setting.

    Concerning the environments they are quite limited just like P3 however I admit they are prettier and have a rustic charm. Unlike before Inaba is truly a small town instead of a beach front city. You will see odd quirky things like a giant toad statue in the general store, a crafty fox that guards an abandoned shrine, an actual true black-smith building adorned with ancient looking armor, and there is even a fishing hole in the flood plains. While p4 may not be much bigger it did put more articulate work into the smaller details.

    All I can say about social links is they are more complex. Whereas before you only had to up 3 stats now there are at least 5. "Diligence" "Expression" and "Understanding" are brand new and now instead of only helping relationships with people in the mundane world they even add actions to your friends whom go into combat with you.

    As expected you go to school, take tests, celebrate holidays, and must balance all of that with trying to solve a murder mystery related to the paranormal. The only direct change is "weather" is an indicator of what happens instead of "moon cycles". Indeed the oppressive fog, symbolical metaphors for people entering the other world, and more serious atmosphere made me think briefly of Silent Hill. I'm not saying P4 is an RPG trying to be a survival horror game but it does deal with disturbing imagery and topics P3 more or less tip-toed around.

    Even the beautiful nurse looked like an older Alessa Gillespie but its' safe to say these things are coincidental. Japan has often used themes of "duality" and "other worlds" in their culture so eventually anyone is going to see parallels and similarities in their works of fiction.

    The only thing I got confused about is some characters in P4 look like characters in P3. Dojima's partner Adachi looks and sounds exactly like Junpei. It would have been better if the designers just admitted "Yeah this is Junpei when he got older and decided to be in law enforcement" but in truth he is his own separate person. Naoto looks eerily similar to the main silent protagonist in P3 but as his (?) truths become known that theory is completely debunked.

    I know I've neglected poor Teddy the friendly bear mascot that helps you on the other side of the television as well as a few other key things but I hope I painted you an informative picture of what P4 has to offer you. It is a wonderful game even if we have seen these same graphics and many of these same mechanics in P3. It is similar to its' predecessor in all the right ways and gives you just enough innovation to show you Atlus cares about the contentment of its' fan base.


    +Wonderful characters you get to truly care about

    + More complexity added to the social link system.

    + Dungeons seem less repetitive and are metaphors for each character's struggles making their exploration more interesting. Shadows likewise have more of a purpose.

    + A story line that trumps and out-shines P3's in every way. In case you are wondering that is hard to do.

    + Taking away evokers and metaphoric suicides which were unnecessary and giving the protagonists traditional cards similar to the classic Persona games.

    + Glowing butter-fly save points! No its' not as great as having Philimon back, but it is a nice nostalgic nod to Persona 1-2.

    + As a town Inaba has more charm and neat little details than your residence in P3.

    +Kids forced to deal with "real issues" other games are too squeamish to contend with.

    + The oppressive fog and murder mystery motif makes P4 a lot more mature and intriguing than P3.

    + Direct control of ALL characters.


    - Cheap one-hit bosses even near the beginning of the game. Leveling up does help but grinding can get lack luster after awhile.

    -You feel rushed to save people from the TV world because the next time there is fog in your world that person dies and it is an automatic "game over". You are given a generous stretch of time between foggy days but that does not take away the pressure of a ticking clock.

    - Some character designs look too similar to P3 designs. This can lead to confusion and false assumptions if you are a true fan.

    - There are not as many ways to leave dungeons or as many mid-way points. Stock up on items you need often. This is no cat-walk.

    - You have less time to do things in P4. in P3 you could go out during the evening but in P3 once you return home that is it. Certain "night shift jobs" and your work table occasionally offer more to do, but I miss being able to go to other areas after hours such as the nightclub in P3.

    As a side note I'll add I sincerely hope Atlus makes P5. A game like this on a next gen system with even more ways to socialize, bigger environments, more Persona fusions, and a longer life-simulation aspect balanced with fascinating dungeons would give big companies like squareEnix a run for their money.
    ...more info
  • A must have for rpg fans
    If u're into rpg's u'll luv this game. It has an interesting story line. The characters' experiences actually make u take a look at serious concepts in life. The animation is great. It's battle system is alot like Persona 3, but better. Sum 1 complained about graphics..... Give me a break. It's a PS2 game not PS3 or 360. Overall great game to have....more info
  • best rpg ever
    I'll tell righ now,i have never played an Rpg this good.And i'll tell you i been around lots of rpgs(ffx,ffx12,dragon quest,xenosaga,kingdom hearts,star ocean,etc)This game is the sequel to my former favorite game of all time Persona 3 Fes.It improves and does everything better than P3.The story is more exciting and interesting.Battles are much more refined with an ability of having your teammate take a bloew for you that might otherwise kill you.Graphics slightly imrpove on P3.The town is interesting to explore.The music is wonderful, best in game music ever.The Characters are much more down to earth then P3 i think.I mean these are people that are relateable to people in real life.If your a fan of Rpg's you must get this.In fact if your a fan of rpgs at all it's a requirement you get this.You won't be disapointed....more info


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